Everquest Legends

imready2go

WTF is a Raider?
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I can't believe these absolute speds were handed the easiest, most obvious path to success (Release Classic, get each expansion out in ~3 months each thru at least PoP. Voila, about 1.5 years of nostalgic relevance before you have harder decisions to make) and tossed it aside to take a month to make one days worth of content. I'm more shocked that DBG didn't give them a development milestone path similar to the above so they could keep making money. Maybe there really is nothing left at Daybreak but CSRs and finance bros that have never logged in.

+1 for using the term "sped" lol

Your analysis is spot on. Most people wanted the nostalgia and the devs just ... didn't (or can't) deliver. The devs haven't said a word about expacs since maybe summer. I think part of the problem is the number of casual players who think the game should release expansions like once every 12 months. The same people are literally in gen chat complaining about people who "fly through" content ruining the game. Those people are a small minority but apparently have the devs on their side becuase the devs don't seem to be in any hurry to release Kunark+.

So much potential but at this pace there will be no one left to play the expansions (if they're ever released). Sad.
 
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Ritley

Bronze Baron of the Realm
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Wait, are you saying they put in a full month laboring away on a fanfic zone... that you finished in literally one session?

I can't believe these absolute speds were handed the easiest, most obvious path to success (Release Classic, get each expansion out in ~3 months each thru at least PoP. Voila, about 1.5 years of nostalgic relevance before you have harder decisions to make) and tossed it aside to take a month to make one days worth of content. I'm more shocked that DBG didn't give them a development milestone path similar to the above so they could keep making money. Maybe there really is nothing left at Daybreak but CSRs and finance bros that have never logged in.

Fucking embarrassing.
It’s literally just a dungeon zone. There’s an unlock quest line that is just a tedious 30 minutes of running around, and now that we know what needs to be done the quest inside the zone is a trivial amount of time more than just killing normally. It’s about like saying you finished running posky in one session, it’s not a ton of content
 

Haast

Blackwing Lair Raider
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It’s literally just a dungeon zone. There’s an unlock quest line that is just a tedious 30 minutes of running around, and now that we know what needs to be done the quest inside the zone is a trivial amount of time more than just killing normally. It’s about like saying you finished running posky in on session, it’s not a ton of content
Thanks for the info.

Also, sorry if my reply looked like I was venting at you. I'm just frustrated with how DBG and the unserious dev team have handled a project I really wanted to like.
 
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imready2go

WTF is a Raider?
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Half Dark Elf (Illusion) in full ranger thorny vine:

1792786839282.png
 
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rolien

Golden Knight of the Realm
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Half Dark Elf (Illusion) in full ranger thorny vine:

View attachment 644641
Isn't that helmet literally just the half elf plate helmet backwards?

Dear God this looks like absolute fucking dog shit use fucking AI holy fuck thats bad.
Ya DBG doesn't really seem very interested in making money. Easy lay up and they fumbled it.
Hold up are you saying this wax just a quick cash grab? No way!
 

Needless

Toe Sucker
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It's a wild decision to turn the coolest non custom helmet model into whatever the fuck that is lmao
 
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yerm

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Isn't that helmet literally just the half elf plate helmet backwards?

Dear God this looks like absolute fucking dog shit use fucking AI holy fuck thats bad.

Hold up are you saying this wax just a quick cash grab? No way!
Actually, its a cash grab by DBG, basically everything related to everquest is. It's not a cash grab by the legends' devs, though. They sincerely believe in what they're doing and want people to like it. Its kind of the problem for me here. If they were really just trying to make profits they'd at least be stuck in "what will people pay for" mentality and that can result in what I want, but when its "I like x and want everyone else to like x" if I dont like it, we're stuck.

I take Combine as an example of a passion project like this one, motivated by a developer actually wanting to put their concepts into play and have people enjoy it. It became exceedingly obvious when they opened kunark late and luclin early - that server was their baby. Phinny I think was a mostly cash move, basically a caving in to the casuals and nonboxers to give them what they want even though they SHOULDNT be killing naggy, and it worked out too. Mischief seems like a mix of both: a caving cash grab to give free trade to the masses in spite of developer disdain for free trade coupled with a genuine "how can we make this work and be fun" and having random loot as the solution to prevent a free trade monopoly, that took off and became one of the coolest rulesets when the devs started putting their soul into it.

So tldr this isnt a dev cashgrab, and what theyre doing isnt always bad. The problem (if you think its a problem) is with what the specific devs here want. Personally I dont think its that bad, rather enjoyed my stint playing it, but am not a fan of almost any of the "directions" the emu community went and therefore dont see a future for me - so I left.
 
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rolien

Golden Knight of the Realm
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If they were really just trying to make profits they'd at least be stuck in "what will people pay for" mentality and that can result in what I want, but when its "I like x and want everyone else to like x" if I dont like it, we're stuck.

Except... they kinda did? and certain things that were supposed to be in aren't in yet.
If it wasn't about profits they wouldn't have locked primary classes behind an achievement in PoSky. You can say "Oh well it's not that bad" No PoSky is ass which is why they provide a way to buy your way around it.
Races same thing sure some might be easy but why give a way to pay around it.

These aren't the signs of a product that isn't a cash grab. They knew people would say fuck this and just skip it. I'd bet money that the majority of actual casual players either said "Fuck this shit" and quit or said fuck it and just bought the unlock instead of doing the achievement because PoSky sucks.

This shit was a cash grab bro. They actively go against what people want and are hostile towards people that voice what they want. "We want Luclin models" NO FUCK YOU YOU'RE MUTED FOR A FUCKING WEEK FUCKING BIGOT PIECE OF SHIT! The reality "Here's a half elf we tossed in Gimp and changed the hue" it's now a new race... btw you have to level races now so have fun with that.

Face the fact they charged a box price, charged a sub, and then have a cash shop for shit that should only be unlockable Via completing the achievement. They intentionally made the achievement annoying they could have made them something normal like "Get the class to max level to unlock it as a primary" or some other bullshit instead they locked them behind fucking PoSky which no normal human likes. Only someone with reddit brain would actually enjoy PoSky.

Also you're giving Secrets a lot of credit for "Caring what people want"
 

yerm

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Monetization is dbg shit. The stuff like refusing luclin models is passion project shit. Its the same sentiment as no instancing back when box crews were taking over. They could have luclin models and revamped zones but choose not to. The paywall for shit like bags and primary classes is monetization added after and not really in the same vein.
 

Punko

Macho Ma'am
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The new zone is tiny.

All the fights are trivial for a decently geared trio, except the boss, which is severely overtuned.

Items are pretty much all worthless. The focus clearly was on giving the weaker classes stuff, but the stuff isn't even planar quality, except for 1 item from the boss (mana pres III) and maybe 1-2 niche items.

You can just invis down to the boss and kill him. The rest of the zone has no relevance. XP isn't great and mote drops are severely subpar.

No idea why they invested time in this. We didn't need a worse alternative to already available content, we needed something better.
 
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imready2go

WTF is a Raider?
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It's going to be a glorious day when EQ Legends get shut down and David Youssefi and his merry band of troons and goons get what's coming.
I doubt they'll get shut down, simply based on the fact that DBG rarely shuts down servers (no matter how badly they need it).
I wouldn't be shocked if they merge low pop servers (all of them except maybe Freeport) though.
 

Haast

Blackwing Lair Raider
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I doubt they'll get shut down, simply based on the fact that DBG rarely shuts down servers (no matter how badly they need it).
I wouldn't be shocked if they merge low pop servers (all of them except maybe Freeport) though.
I agree. DBG seems like they cling to anything they can milk even a low income stream from, while the devs treat this like their own personal ego validating playground (like Yerm said), making nonsense content at a pathetically slow pace compared to other emu servers. It's a formula for a virtual dead game where a good game could have been.

That's why the dev decisions really bother me. I don't think there's much of any chance of a "do over" or DBG stepping in to fix the devs retarded decisions, because I don't think anyone there actually understands the game or the audience. As long as 5-10% of the original player base keeps paying, and judging by the Discord there's a cadre of gullible neckbeard marks happy to throw money at anything this team does for reasons that baffle me, the game will keep being Secrets' digital ego manifestation and little else.

It's prime time on a Saturday, a couple of days after a month-long dev cycle to make new, allegedly exciting content. Here's the server population levels:

1792864903378.png

Thumbnail is small, but all Low other than Med on Freeport.
 

Downhammer

Vyemm Raider
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I quit last month but still checking in because I'm holding out hope they make a kunark/velious that's as fun as it is in my memories.

Anyways, I read that you need some planar step to unlock the new zone but what about after you've unlocked it? The worst part for me was the low 40s. Hole undead are fine but about as boring as can be with no mob variety. SolB crawls are quick and easy but taper off a few levels shy of planar. Can you enter the new castle pre-46 assuming you unlocked it previously?

It certainly wouldn't be enough to bring me back pre-kunark but even the fan boys were vocal about the lack of 40-46 content so releasing a zone that further highlights the content gap sounds doubly stupid.
 
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imready2go

WTF is a Raider?
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The "planar step" is nothing more than going to PoHate (2nd floor, west side) and talking to one NPC. That's it, literally. It's not some grand challenge to overcome - it's just an annoying inconvenience designed to waste 10 minutes of your time.
 

Downhammer

Vyemm Raider
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My question maybe wasn't clear enough. Once you unlock it by completing the PoH step once, is it unlocked forever even if you're not 46 yet on a reroll. Could your next leveling trio head to the castle in the low 40s? If they wasted all this effort just to provide a mana pres 3 item without fixing a known leveling gap they are a special kind of retarded.
 
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