Fallout 5 - greenlit apparently

Tuco

I got Tuco'd!
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Fallout is weird and in a tough spot. there is a massively split playerbase that want different things.

I LOVE the survival mode, the settlement building. the "open world post apoc life sim", in the same way TES games are "open world fantasy life sims". a big open world to go explore. the main story is barely there. the stories are out in the world to find.
but its clear, reading the reddit, these threads, other people want Witcher3/cyberpunk 77 fallout. a mainstory focus. heavy focus on that story. tighter narrative.

And others insist they want old school fallout1/2, ultima style fallout.. yet those players haven't played wasteland 1-3, encased, underrail, atom rpg, broken roads, or any of the other old school fallout style games..


I can appreciate that Bethesda fallout is not how fallout started. but, as noted, wasteland exists now. I don't need fallout to be that style of game, because that style of game also exists elsewhere.

fout 76 was weird, as it wasn't ANY of those. no one was asking for pvp multiplayer fallout...
Maybe I'm out of touch but it doesn't seem that complex to me. I want Bethesda to produce massive, ambitious games featuring a mix of procedural, zany content backed by an army of artists and designers creating a mountain of small stories and a few very involved ones, all run by an easily modable game engine, i.e. most games they've developed. I didn't play FO76.

The start of Fallout 5 should feel like a survivor game, with the player feeling like they are scrounging in a shithole looking for enough food, ammo and radaway to keep them alive. But by midgame they should move beyond that.

All the settlement shit in FO4 and Starfield is fiiiiiiine but I think FO4 would've been a better game with less Settlement crap and Starfield would've been a better game without the outpost/ship stuff. And I love games like Kenshi that combine them, I just think they shouldn't focus on it.
 

Grabbit Allworth

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I want old school fallout 1/2 and I have played Wasteland 2/3, Underrail, ATOM rpg, Broken Roads, and the other old school Fallout type games that aren't still in EA. I didn't think any of those games were as good as Fallout 1/2, although Wasteland 2 probably came the closest.
I've played every game you mentioned and glad to see another man of culture. Wasteland 2 and 3 are great games that don't get enough praise.

There are several other games in the genre that you might try:

1. Tunguska
2. Raiders! Forsaken Earth (same tone but more strategy-based)
3. Encased
4. ATOM RPG Trudograd (though you're probably already familiar with this one)

The ATOM RPG developers also just released Swordhaven: Iron Conspiracy, although it departs from the post-apocalyptic setting in favor of more traditional fantasy
 
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Xevy

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Fallout 2 was one of the first PC games I played and it's one of my favorites of all time, but I don't think they'll reach the # of people they want to sell to if they go for an isometric RTS type of game.

80% of Fallout "Enjoyers" are probably people who think of Fallout NV as "Fallout" and never saw 1 or 2. I also found the VATS system and and shooting underwhelming in a game that made your perks and stats matter by managing AP more meticulously than the newer games with both attacks AND unit placement matter. But it just ain't happening with young Millenials and Zoomers making up a big, maybe the biggest, chunk of Fallout Fandom now.
 

Kirun

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Fallout 2 was one of the first PC games I played and it's one of my favorites of all time, but I don't think they'll reach the # of people they want to sell to if they go for an isometric RTS type of game.

80% of Fallout "Enjoyers" are probably people who think of Fallout NV as "Fallout" and never saw 1 or 2. I also found the VATS system and and shooting underwhelming in a game that made your perks and stats matter by managing AP more meticulously than the newer games with both attacks AND unit placement matter. But it just ain't happening with young Millenials and Zoomers making up a big, maybe the biggest, chunk of Fallout Fandom now.
BG3 sold over 20 million copies. Expedition 33 sold over 5 million. Boomers tilting at windmills about "THEM DAMN MILLENIALS AND ZOOMERS RUINING MY TACTICAL GAMES!!" is BTFO by those data points.

The reason people are Fallout "enjoyers" of 3, NV, 4, etc. is because it literally doesn't exist in ANY medium except FPS anymore - they have no other choice. If the game is good, people will play it, period. And if they made a Fallout 5 in a similar vein as to what Larian did with BG2 --> BG3, people will buy it in droves.
 
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Fadaar

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It 100% has to be post apocalyptic, otherwise it isn't Fallout anymore.

I genuinely think Wasteland 2 was veeeerrrrrry close to my "ideal" Fallout game, going forward. It just needed some better, more fleshed out systems and narrative. And a lot of that was just a product of its low budget. A game in that vein with the budget of Bethesda could really be something. Think BG3 but for Fallout 5.

I also wouldn't mind seeing somebody like the XCOM Enemy Unknown team take on another version of Fallout Tactics. I know that game gets a lot of shit but it was my favorite tactical RPG up until the XCom Enemy Unknown games.

I want the modern Xcom team to make similar games but in the Star Wars universe. Could delve into different eras and end up with like 3 or 4 games out of it easily.
 
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Fogel

Mr. Poopybutthole
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We need FROM to buyout the Fallout IP so we can get a soulslike Fallout where you fat roll around a super mutant trying to dodge its Margit style feint attacks.
 
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Folanlron

Trakanon Raider
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We need FROM to buyout the Fallout IP so we can get a soulslike Fallout where you fat roll around a super mutant trying to dodge its Margit style feint attacks.

They will never sell Fallout off sadly..

The fact that ES6 and probably this game will still be using that shit gamebryo engine. Well see recent (official!)Fallout 4 patches for just how bad the Frakenstein has gotten, its REALLY bad.
 

Dr.Retarded

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I want the modern Xcom team to make similar games but in the Star Wars universe. Could delve into different eras and end up with like 3 or 4 games out of it easily.
What was the 4X Star Wars game that came out in the late 90s or very very early 2000s? Star Wars Empires? I don't even remember if it was a 4X game but I thought it was turn based and I used to see it on the shelf all the time at Hastings but never bought it.
 

Fadaar

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What was the 4X Star Wars game that came out in the late 90s or very very early 2000s? Star Wars Empires? I don't even remember if it was a 4X game but I thought it was turn based and I used to see it on the shelf all the time at Hastings but never bought it.

Rebellion is probably the one you're thinking of and Empire at War is another that's kinda similar