Few notes of interest I've picked up so far
1) Do not be afraid to close your app and restart a fight if something bad happens that you think you can avoid (your healer getting 1 shot etc). When you restart the game it will ask if you want to continue, hit continue and it will restart the battle you were on (not the area as a whole, the specific fight). Sounds cheap but to be honest when they limit the time you can even play the game with stam requirements then I don't feel so bad.
2) Going off item 1, even though people put out suggestions on when you should do stuff, using #1 and research you can beat things earlier then most people think (gear matters of course, much more then level). I've got a pretty fair amount of the elites done already (I'm up to the siren in the shipyard?) having done 12 total so far. Siren is the first one I didn't finish on my first try, had to retreat mainly because I couldn't handle the damage coming out so I'm going to get some more levels plus I didn't have fire strike/fire II so not going to waste my time since I have a lot to farm otherwise.
3) Fuck RNG, while they made it sound like masume rates were up I swear to god I have bad luck. I got not 1 but THREE pairs of gloves. Had a musume on a free pull but haven't got any since with sticking abit of cash in it. Sucks because masume does nasty damage and fits my main party better but oh well.
4) Off of item 3, it costs ALOT to combine relic items at tier 5. 5 to 6 combo is 100k with no stat gains (just increase lvl limt), next combine is 500k (I haven't had the cash to do so, this Sat i'll farm like a machine and get enough).
5) When upgrading items, if you use another item of the specific item type you gain the same level of upgrade that you get from Monday event items (scarlites?). No matter which item you use it costs the same whether its a lvl 1 or lvl 4 item, its all based off the item level of the base item you are upgrading. Pay attention to this and you can save yourself a lot of cash by upgrading with unneeded items properly.
6) Dark Attack; if you just started etc, MAKE THIS A PRIORITY. I was dumb and got a head of myself and did a lot of fights without. Once I finally got it and they start missing you a lot its "oh....ya that is amazing"; much more important then damage output skills for the hard fights that it works on. Also get Thundara or as 2nd priority as its the most common weakness of any of the elements with existing content.
Ok nothing great but that's what I'd pass on to the fresh starters; so on to my question....party comp. Still not sure what I like.
My main group is
Seph
Turbo (tyro)
Cloud
Rydia
Tifa
I use Turbo as my healer & support, Rydia for weakness elements, Cloud for spellsword, and Seph/Tifa for raw damage. I love turbo as the healer because he can do some support and I can put him back row with heavy armor on top so he has much more surviviability. Tifa since I have gloves and somersault does great damage.
I could drop Tifa and run Whitemage and have Turbo w/ upgraded gloves as a support front liner but I definitely lose some damage vs Tifa (in general due to stats and on loss of her soul attack). Also Whitemage has much lower HP. Trade off .....group heal is the ONLY way to get caught back up outside of a lucky end of battle potion drop.
So anyone that is doing the final 20% of the elites or maybe have played JP do you tend to use WHM in party or run with Tyro as healer? Obviously you will fine tune vs the realm you are in but at this point I'm early on enough my levels are low on my main team let alone my back ups so for now I need to focus abit more on the main team to make a push to 50 (WHM is 25 tyro is 33 atm I think)