Final Fantasy Tactics - The Ivalice Chronicles

Needless

Toe Sucker
<Silver Donator>
9,755
3,656
yeah in that case i just swap artes of war onto ramza and pop speechcraft on the chemist, which is all i needed to do to get the genji set
 

Rajaah

Honorable Member
<Gold Donor>
14,476
21,020
Fuck that - not using Mustadio is a wild choice. I used Cloud as well this go around but only those for named.

Cloud is actually good in this version of the game, which was a very welcome change. I still couldn't really hit anything with his slowest moves, but with the turn order list and him not starting at fooking level 1 anymore, I was able to get some good use out of him. One of his attacks (Ascension I think) absolutely wrecks bosses. Whichever one it is that does damage related to how much the target has taken. Melia and Orlandu run up to a boss and hammer it, then Cloud's right behind them to drop an Ascension and do as much as both of them did combined.

He benefits greatly from an innate haste item (there's one accessory with innate haste that's really easy to get from poaching). Used to have to give him Time Magic so he could slow/stop an enemy before charging his attacks, but now you just need to time it with the turn order list. If Cloud goes right after a boss does, and is auto-hasted, you're solid.
 

Needless

Toe Sucker
<Silver Donator>
9,755
3,656
oh yeah where the fuck can you get a boar/pig? i already did the 2 side quests i can think of, are there any maps that have them randomly? i want to farm some ribbon/perfumes
 

Voyce

Shit Lord Supreme
<Donor>
10,535
44,957
T? Fends in act 2 is the earliest , random appearance during the story fight, make sure you are an Orator and not just subclassing the skill , or have the Monster talk or whatever its called utility
 

Rajaah

Honorable Member
<Gold Donor>
14,476
21,020
oh yeah where the fuck can you get a boar/pig? i already did the 2 side quests i can think of, are there any maps that have them randomly? i want to farm some ribbon/perfumes

There's one story fight where they can appear. It's either chapter 2 or 3. It's key to recruit the pig then, so that you have a bunch of pigs (of all 3 varieties) by the time you need them for poaching.

If you don't get that one pig, then you pretty much have to get them from either Deep Dungeon, or one particular random battle location that I can't remember offhand. I couldn't get them to appear in either of those places, and ended up not getting any of the pig items. Wish I'd gotten the one in the story fight.
 

Voyce

Shit Lord Supreme
<Donor>
10,535
44,957
They should have made it so in tactician corpses poof 65% quicker , forcing us to keep more chemists , make the corpses always poof into skill crystals (remove the heal factor so guests /enemies don’t stomp on them), and subsequently add more skills to every enemy unit.


cap how many times you can do certain actions like Focus/how many times any given skill will give exp/jp in a battle

beef up hamedou/first strike by making it work on all special attacks and cost much more jp/ put it on a higher class or only available to learn at class mastery/class level 8

Nerf Ninjas PA a bit, buff the MA growth on Samurai significantly

Make Auto Potion cost more, make Dual Wield cost more and nerf it to be comparable to big one shot single target attacks(it already makes it so you can equip an Excalibur in the offhand, and free up an accessory slot), make Blade Grasp cost more and nerf it to be like at most situationally 70-85% effective / give enemy units access to secondary attacks that they can resort to (e.g. not convincing the AI to use a PA when you have a 97% chance to block)

I haven't bothered to build one, but it looks like they did not nerf Math skill enough, just lock it behind more classes/higher class level/class mastery

make teleport cost X mana to nerf it, until later in the game when mana pools catch up

nerf Cid and Reis stat growth, make them just a bit better than regular units

I guess they buffed the twins a bit in WOTL, I'm not sure if they're comparable with regular units

Make it so one friendly unit enters on a delay (like a ringer mid substitute)Probably add 2-3 more enemy units that join mid/late battle during story battles
 
Last edited:

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Gold Donor>
15,595
34,700
Finished Midlights Deep / Deep Dungeon for the first time. As a kid I never made it past the second level because I hated trying to find the secret staircases.

The voice actor for Elidibus is notably good even with just a few lines.
Midnight Deep is usually pretty easy once you get to it, if you bothered to duild up Beowolf at all. His Chicken ability makes the searching (and grinding JP) fairly trivial. The only hard part about it is the last battle if you are trying to jump through the bullshit to learn Zodiarc
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Gold Donor>
15,595
34,700
The twins are garbage, Agrias was garbage too. Decent unique for the time and quickly retired like you seem to have done.

Meliadoul's first bio entry talks about misogyny as a low hanging fruit -- I can't seem to easily track down an image so I'll have to take a picture of my switch screen next time I play.
Twins are hot garbage. Agrias is not, especially if you give her Orlando's sword when you get him (he does not need it to be godlike)., mostly because she progresses strongly as both a mage AND a fighter fairly equally. And her Holy Sword skill set makes her consistently useful. Set her up as a part time Math Mage or just give her the Martial Arts skill and she can clear entire parts of the map by herself almost as well as Orlando.

Meliadoule is pretty damn good for similar reasons, especially near the end when you face a lot of human enemies. Reis is probably the second most powerful unique after Orlando, if you unlock dual weild and just leave her as a Monk with double punch the entire game, mostly due to the ungodly damage she does and her high as fuck hit points. Cloud is so so.

The one who falls off a cliff is Mustadio, because his unique class is great for certain early fights, but once that is done there is not really anything that sets him apart.
 

Needless

Toe Sucker
<Silver Donator>
9,755
3,656
There's one story fight where they can appear. It's either chapter 2 or 3. It's key to recruit the pig then, so that you have a bunch of pigs (of all 3 varieties) by the time you need them for poaching.

If you don't get that one pig, then you pretty much have to get them from either Deep Dungeon, or one particular random battle location that I can't remember offhand. I couldn't get them to appear in either of those places, and ended up not getting any of the pig items. Wish I'd gotten the one in the story fight.
yeah i dun goof'd and completely forgot about poaching when doing the 2 story quests with one
I thought i read theres a swamp map with them but i tried like 25x and never saw one so idk if it was misinformation or not
 

Voyce

Shit Lord Supreme
<Donor>
10,535
44,957
Do you still add them to your party and then over time poach their offspring?
Well you don't tell them that when you convince them to join your party. Have we considered the implications of a Self Cloning, Positive Mutation entity? Isn't that the plot of the Sci-fi Comedy with David Duchovny and the guy from the 7-up commericals, how are humans...humes, not been driven to extinction in this universe?

mechanically it seems we can kinda "poach" our own units now that Soul Crystals can carry multiple skills, the character you feed them to, needs to have said class unlocked to absorb the skill though

For Agrias I'm told you want to Subclass her Sword skill, and main a Geo for the PA growth (or does Sword magic use MA?)
 
Last edited:

Arbitrary

Tranny Chaser
32,440
94,248
Well you don't tell them that when you convince them to join your party

mechanically it seems we can kinda "poach" our own units now that Soul Crystals can carry multiple skills, the character you feed them to, needs to have said class unlocked to absorb the skill though

I mean just having someone with poach kill your own enemy monster unit and poaching them.
 

General Antony

Ahn'Qiraj Raider
1,344
6,481
yeah i dun goof'd and completely forgot about poaching when doing the 2 story quests with one
I thought i read theres a swamp map with them but i tried like 25x and never saw one so idk if it was misinformation or not

The monster sets for random battles depend on which direction you approach from. I think the swamp map requires coming from the west to have the pig as an option.

If you approach from the west there are 5 different battles (one is rare) and in one of the 4 common battles the pig can appear in a slot (can also be a female monk or empty) so it's probably somewhere between 1 in 12 or 1 in 15 fights you'll see it. I don't know if the probabilities of each option are different.
 
Last edited:

Voyce

Shit Lord Supreme
<Donor>
10,535
44,957
I mean just having someone with poach kill your own enemy monster unit and poaching them.
Yes, and that's why you grab the pig early, in later acts it'll start making babies that are the higher tier version, which are the ones you'd like to poach.

here:
 
  • 1Like
Reactions: 1 user

Needless

Toe Sucker
<Silver Donator>
9,755
3,656
The monster sets for random battles depend on which direction you approach from. I think the swamp map requires coming from the west to have the pig as an option.

If you approach from the west there are 5 different battles (one is rare) and in one of the 4 common battles the pig can appear in a slot (can also be a female monk or empty) so it's probably somewhere between 1 in 12 or 1 in 15 fights you'll see it. I don't know if the probabilities of each option are different.
ohhhh fuck okay i was wondering how this directional stuff worked
 

Gavinmad

Mr. Poopybutthole
45,124
54,738
The one who falls off a cliff is Mustadio, because his unique class is great for certain early fights, but once that is done there is not really anything that sets him apart.
Mustadio is easily the strongest of the "balanced" unique characters if you aren't just steamrolling every mission with the broken uniques/calc spam/god ramza/whatever. I don't remember arm shot (or occasionally leg shot) ever going out of style, aside from the fact that there's no need to CC enemies if you're just killing them with Orlandu. I haven't done a playthrough in ages but I seem to recall an Alchemist Mustadio with Snipe being a fantastic support character.
 

Rajaah

Honorable Member
<Gold Donor>
14,476
21,020
Twins are hot garbage. Agrias is not, especially if you give her Orlando's sword when you get him (he does not need it to be godlike)., mostly because she progresses strongly as both a mage AND a fighter fairly equally. And her Holy Sword skill set makes her consistently useful. Set her up as a part time Math Mage or just give her the Martial Arts skill and she can clear entire parts of the map by herself almost as well as Orlando.

Meliadoule is pretty damn good for similar reasons, especially near the end when you face a lot of human enemies. Reis is probably the second most powerful unique after Orlando, if you unlock dual weild and just leave her as a Monk with double punch the entire game, mostly due to the ungodly damage she does and her high as fuck hit points. Cloud is so so.

The one who falls off a cliff is Mustadio, because his unique class is great for certain early fights, but once that is done there is not really anything that sets him apart.

Didn't know Reis was that good as a Monk. I just keep her in her default class and she's still really good. Breath attacks and Jump are decent, and her big attack (Holy Breath) functions like the twins random magic except it's much stronger. I saw that do like 1200 damage (400/400/400...with two misses!) in one shot.

She was good enough to make my final team on this latest run. Next time (whenever that is) I'll try some different things, like Monk Reis.

Mustadio is easily the strongest of the "balanced" unique characters if you aren't just steamrolling every mission with the broken uniques/calc spam/god ramza/whatever. I don't remember arm shot (or occasionally leg shot) ever going out of style, aside from the fact that there's no need to CC enemies if you're just killing them with Orlandu. I haven't done a playthrough in ages but I seem to recall an Alchemist Mustadio with Snipe being a fantastic support character.

I got some real use out of Mustadio this playthrough, which I don't think I ever did before. Arm Shot and Leg Shot are really good, last a while with high effectiveness. Throw in the ability to permakill undead and he's great for controlling battles.
 

Voyce

Shit Lord Supreme
<Donor>
10,535
44,957
Reis class has the highest stat growth of any character in the game , thus she makes the best anything as long as subclass her (with the potential exception of ninja/thief I think since you’d lose the speed growth)
 
Last edited:

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Gold Donor>
15,595
34,700
Mustadio is easily the strongest of the "balanced" unique characters if you aren't just steamrolling every mission with the broken uniques/calc spam/god ramza/whatever. I don't remember arm shot (or occasionally leg shot) ever going out of style, aside from the fact that there's no need to CC enemies if you're just killing them with Orlandu. I haven't done a playthrough in ages but I seem to recall an Alchemist Mustadio with Snipe being a fantastic support character.
I think thats a fair take, but I would point out that basically that if you can kill something that its better than disabling it. Agrias dropping Holy Blade arts, especialyl later in the game, pretty much obliterates most enemies whether you grinded her up in other classes or not. In fact, you can have her in her base class the entire game (minus maybe a detour for some movement, autopotion, and Martial Arts skills) and she will dominate. Orlandu is an order of magnitue worse, of course. Meiladoule is somewhat specialized, but very good in her niche of specializing in gear busting. Beowolf pretty much replaces Mustadio's role entirely thanks to Chicken and just plain being better all around.

But its not like this game is terribly hard (outside a couple specific fights) even if you do not grind and optimize, of course. And this version seems to give out way too much XP. I avoided Dance and Frog grinding this last play and I still was hitting 99 with a bunch of characters, which is way higher than my experience with the older versions was. The story fights ceased being interesting at the end of chapter 3 and I had not so much as touched math magic., even on hard. I think they fucked up the leveling rate with this version. And its not like Hard makes it more fun, just more of an alpha strike game.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Gold Donor>
15,595
34,700
Didn't know Reis was that good as a Monk. I just keep her in her default class and she's still really good. Breath attacks and Jump are decent, and her big attack (Holy Breath) functions like the twins random magic except it's much stronger. I saw that do like 1200 damage (400/400/400...with two misses!) in one shot.

She was good enough to make my final team on this latest run. Next time (whenever that is) I'll try some different things, like Monk Reis.

Yeah she is on a whole other level than even Orlandu and its not very hard to get there. Gtind up Dual wield and make her a Monk and you are basically done. Only Monk Ramza was doing more damage than her when I got to the end and she had the most HP in the party as a nearly naked Monk. She loses those advantages to a degree in other classes, but if you are feeling bored she makes a great Steal character as well and Thief has the increased move on the way to Ninja anyhow.