There’s also something I think both players and the media are probably curious about: which game has more content, FFVII Rebirth or FFVII Revelation?
—I’m definitely curious about that.
Hamaguchi:
In terms of volume, I’d say they’re roughly the same, or perhaps FFVII Revelation may be a bit larger. Since each player’s experience differs, it’s impossible to see everything in a single playthrough. When you consider the total volume of all possible experiences combined, it’s honestly hard to say whether FFVII Rebirth or FFVII Revelation contains more content, that’s how substantial FFVII Revelation is.
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Another difference is that in FFVII Rebirth, most quests were largely self-contained within a single area. In FFVII Revelation, content difficulty and variety are no longer limited to individual regions. For example, you might pick up a quest in one location, then have to travel to another area to progress it, and then continue on to a third – some quests will have you flying all over the world before they’re completed.
If you’ve already visited an area, you can use fast travel to reach it. If you haven’t, you can fly there using the Highwind and even parachute directly onto your destination from the sky. That’s another major difference from the previous game.