Final Fantasy XIV (Guide in first post)

Folanlron

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So at first was a little disappointed that we really still don't know much more about the Key, but the final cutscene pretty great bread crumb going forward. Not sure how I feel about Calyx as a continued villain, but he seems to be a smaller player in a larger group anyways. On one hand...there's a bit of "Ascians again?". But there was always a couple we hadn't dealt with yet that were going to have to show up sooner or later. Ending quest seemed pretty clear MSQ would be leaving Tural, too. I expect 7.4 and 7.5 stuff to be back in usual locales, with build up to Meracydia for 8.0 as my prediction. But if they go heavy Key route, could see us figuring out how to go between shards.

My guess is Northern Ilsabard is next, the "Must let the Winter group know" kind of gives it a nudge in that area, never mind that is were the Garleans are originally from? I'm guessing they have some massive clone storage in the area.

But it was a nice trap lol, death that just keeps getting stronger and stronger one hell of a appearance for Necron though.

The new rendering changes are really really nice also, Max Distance settings only added bout 50mb of extra Vram needed to load everything, but no other bad effects.
 
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Cybsled

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Pretty solid finale to Dawntrail - this and the last patch helped salvage a lot of it. Even Wuk Lamat wasn't that annoying - I liked the heroic moment they gave her in the final fight much more than the original "spheeeennnee leesteeen to meee" we got in the base xpac final fight

When Calyx started to drop all sorts of knowledge bombs in the previous patch and this one, it was clear he had Ascian help. Ancient Concepts, primal summoning, knowledge of the numbering of specific reflections wouldn't be known to random people. There are at least 2 major Ascians that aren't accounted for: Deudalaphon (invention and architecture) and Pashtarot (order). Deudalaphon seems like the obvious suspect for the Ascian during the stinger considering Calyx's whole schtick was invention.

As for the multiple keys, I suspect each key container is attuned to a specific reflection and by slotting Azem's crystal into the key container, you can access different reflections.

They did leave lots of questions - we know from Fandaniel that The Rejoining isn't the top priority for all Ascians, although he was damaged goods. Azem's Crystal/Interdimensional fusion seems to be right in line with rejoining, but they've already done that plotline so there must be a different motive at play.
 
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Cybsled

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Also a side note, but the cutscene cinematography and animations were really good this patch. Lighting, angles, depth of field, use of camera panning. It all felt super high quality
 

Malakriss

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Pretty solid finale to Dawntrail - this and the last patch helped salvage a lot of it. Even Wuk Lamat wasn't that annoying - I liked the heroic moment they gave her in the final fight much more than the original "spheeeennnee leesteeen to meee" we got in the base xpac final fight

When Calyx started to drop all sorts of knowledge bombs in the previous patch and this one, it was clear he had Ascian help. Ancient Concepts, primal summoning, knowledge of the numbering of specific reflections wouldn't be known to random people. There are at least 2 major Ascians that aren't accounted for: Deudalaphon (invention and architecture) and Pashtarot (order). Deudalaphon seems like the obvious suspect for the Ascian during the stinger considering Calyx's whole schtick was invention.

As for the multiple keys, I suspect each key container is attuned to a specific reflection and by slotting Azem's crystal into the key container, you can access different reflections.

They did leave lots of questions - we know from Fandaniel that The Rejoining isn't the top priority for all Ascians, although he was damaged goods. Azem's Crystal/Interdimensional fusion seems to be right in line with rejoining, but they've already done that plotline so there must be a different motive at play.
The only minor text hint we got
was the Deu-terolab name itself plus the fact the Lab Chief's name was listed as Redacted. The Director and his locker were entirely a distraction. But this also could loop Gaius back into the story with exactly when he battled Deudalaphon and the others, namely what they were doing when he collected their masks
 
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Merrith

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That's a really good point about the redacted Lab Chief's name. MrHappy seemed to believe it was Pashtarot when he saw the final cutscene, but the invention link makes much more sense. Cyb your idea for the other Key containers makes a lot of sense, too.
 
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Malakriss

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When an issue occurs and QA is on the case...
ot5gheva2sif1.png
 

Folanlron

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I like the "If you Meld during the Airship section of the new Alliance Raid, Axaal would get locked in place, thereby soft locking the raid."

That's a even bigger WTF
 

Cybsled

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Recent interview with some random website dropped some tidbits

Beastmaster is 7.5

PS4 support will be ending soon

7.4 and onward will be focused on introducing the next big story arc. Characters will be spending some time on the 9th shard (where living memory is). No major character introductions planned until the xpac (so no Wuk or Zero type character). They’ll be drip feeding us more about the Ascian/Winterer stuff in each patch (so basically the new “meanwhile in Garlemond”). .4 will be slower pace (I read that as filler/laying groundwork).
 
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Folanlron

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They had already stated before DT release that it would be the last expansion for PS4.

Have heard horror stories of PS4s overheating.
 

Djay

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I'm going to give this a try finally. Is Gilgamesh still where most of you are? A guildie from SWTOR is on Aether (Siren), so figured I'd check here.
 
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Folanlron

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I'm going to give this a try finally. Is Gilgamesh still where most of you are? A guildie from SWTOR is on Aether (Siren), so figured I'd check here.

Doesn't really matter anymore..

If you can get on Aether go for it, as character creation on Aether/Crystal/Primal DCs is really really rare for it to be available. (And who says the game is dieing? rofl)

Dynamis is always open though, but with Data Center Travel it's not really a big deal.

Except don't start on Materia... unless you live in that area.
 

Janx

<Gold Donor>
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I'm going to give this a try finally. Is Gilgamesh still where most of you are? A guildie from SWTOR is on Aether (Siren), so figured I'd check here.
Dynamis (at least where I play on Halacarnassus) there's what feels like a perma XP buff. Been on for years now.
 

Chysamere

FF14 Free Company Master
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I'm going to give this a try finally. Is Gilgamesh still where most of you are? A guildie from SWTOR is on Aether (Siren), so figured I'd check here.

We do have a FC on Gilgamesh, it's pretty quiet most of the time unless an expansion has just dropped. If you can get onto Aether at least that's the best place to be.
 

Folanlron

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There's talks about FFXIV coming to the Switch 2. I wonder how that's going to work out if the PS4 has trouble with it.


I could see 14: Mobile working on ninshitdo's system, or that cloud version they tested during EW(doubt this though it is a fully separate server).

The game is at 110gb(Currently) and is only increasing in size, as they have been going thru and updating textures. I think they have finished up to the end of HW so far.
 
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Djay

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Thanks all. I was able to create a character on Aether. A few of the servers were locked, but Gilgamesh was available. I haven't read much about the game, so I guess we'll see how it goes.
 

Cybsled

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Main thing to keep in mind is virtually all content is MSQ locked. If a NPC has a gold bubble thing with gold flames over it, or map has that, that is MSQ. If the bubble is blue with a gold cross inside, that is usually side content unlocks (new jobs, new dungeons, raids, stuff like treasure hunting, etc)
 
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