Game development career thread:

Kharzette

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Shonzo, my fave model creator, kindly showed me how to set up twist bones:


Hopefully the timestamp works.
 

Kharzette

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This is a really neat video on collision detection of convex shapes. I've always used geometric solutions, but definitely going to try this for capsule/sphere/box in motion.

 
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Kharzette

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I frogot about GDC! Here's the awards stuff. Usually there's some interesting indie games in there. I expect BG3 to dominate in the choice awards later.

 
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Kharzette

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Final round! If digging or tunnels wins I'm in trouble.
screen14.jpg


For tunnels I'd have to beat my bsp stuff into shape. For digging I'd have to hammer my quadtree stuff into octree stuff and fix all the collision that assumes convex in Y.
 

Kharzette

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It is summoning! Fantastic theme. I blew an entire day on my main character. Loooooooooots of problems with the new blender.

All I have is a character running around so far.

 
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