Bioshock was a game whose reach could not live up to its aim.
The cut content for release is kindof obvious.
(we are seeing it again with infinite)
I talked it about it back when the game came out, and again, it came up recently.
Yeah, when Bioshock first came out tons of game of the year calls, etc. Lots of fan zomg best game ever calls.
Levine talking about it pre-release talked about the MP. Talked about the creative combat etc.
But in the end, the tripwires, etc, just ended up being complete crap. You could, but why? You had to go out of your way to be creative with mines, etc. It was more effective to just shoot everything in the face with stunning shotguns, or crossbow, or melee.
The game play just ended up massively flat. The problem is really obvious. Plasmid 1-3. New ranks that did the same thing. There is no design reason for this. it was clearly a hold over of plasmids that were supposed to actually evolve, like they do in Bioshock2. But was cut do to time, or just not being able to them to work.
The story and environment is great. The gameplay. not so much. BS2 gameplay and BS1 story would have been game of the year/forever.
some people definitely forget how poor the gameplay was, or how lame everything past the big reveal is.
Yeah, majora's mask is not my cup of tea either. I understand it. why people like it. but, that nonstop mini game shit is not what I like in Zelda.
Yeah, I hated AC1 enough, that I didn't even give 2 or 3 a shot. Shit was boring as hell.