Grand Theft Auto VI

Uriel

Blackwing Lair Raider
1,958
2,461
This doesn't look like a GTA game. They're trying to be too serious with their characters and voice acting and the graphics are washed out for that "realism" look. It looks like a Fast and Furious game or something. They really peaked with Vice City.
 
  • 1Edgelord
  • 1Pathetic
  • 1Seriously?
Reactions: 3 users

Tarrant

<Prior Amod>
16,151
9,621
This doesn't look like a GTA game. They're trying to be too serious with their characters and voice acting and the graphics are washed out for that "realism" look. It looks like a Fast and Furious game or something. They really peaked with Vice City.
Were you mad when they ditched top down too?
 
  • 1Like
  • 1Worf
Reactions: 1 users

Tuco

I got Tuco'd!
<Gold Donor>
49,564
89,483
re-watching GTA III and GTA VC's trailers and comparing it to GTA VI's trailer I'm reminded why I didn't finish GTA V despite having played like, every GTA game and expansion from III to V.





GTA V's main storyline was a lot of uhm, I'm not sure how to put this, massive budget storytelling and unique gameplay experiences. I think the last mission I did was where I hung out in a helicopter shooting things with a rocket launcher and they had a carefully crafted narrative, custom helicopter + rocket launcher gameplay and a lot of extra stuff to make the game feel more like a movie than a game. All I really wanted to do was what was highlighted in the GTA III trailer: you drive around and shoot things in an open-world sandbox game.


Watching the GTA VI trailer, it's a looooot of dialog and basically nothing that resembles the core gameplay mechanics. Maybe the genre has passed me by, but I also played Cyberpunk 2077 for the first time recently and the ratio of storytelling / random bullshit to core combat was too high for my liking. The joke I made was it was the best movie I've ever played. Still a great game but by the end I was just waiting for it to be over so I could go start playing a game with no dialog and cutscenes.


But back to GTA, I'm reminded of this cutscene from ProZD.



I'm pretty sure that no matter how good it is and how much $$$ they spend on it, the amount of fun I'll have playing GTA VI will be based on the ratio of time I spend driving (a normalish car) / shooting (a normalish gun) relative to cutscenes and goofy game mechanics.
 

Guzrog

<Gold Donor>
417
79
re-watching GTA III and GTA VC's trailers and comparing it to GTA VI's trailer I'm reminded why I didn't finish GTA V despite having played like, every GTA game and expansion from III to V.





GTA V's main storyline was a lot of uhm, I'm not sure how to put this, massive budget storytelling and unique gameplay experiences. I think the last mission I did was where I hung out in a helicopter shooting things with a rocket launcher and they had a carefully crafted narrative, custom helicopter + rocket launcher gameplay and a lot of extra stuff to make the game feel more like a movie than a game. All I really wanted to do was what was highlighted in the GTA III trailer: you drive around and shoot things in an open-world sandbox game.


Watching the GTA VI trailer, it's a looooot of dialog and basically nothing that resembles the core gameplay mechanics. Maybe the genre has passed me by, but I also played Cyberpunk 2077 for the first time recently and the ratio of storytelling / random bullshit to core combat was too high for my liking. The joke I made was it was the best movie I've ever played. Still a great game but by the end I was just waiting for it to be over so I could go start playing a game with no dialog and cutscenes.


But back to GTA, I'm reminded of this cutscene from ProZD.



I'm pretty sure that no matter how good it is and how much $$$ they spend on it, the amount of fun I'll have playing GTA VI will be based on the ratio of time I spend driving (a normalish car) / shooting (a normalish gun) relative to cutscenes and goofy game mechanics.

I loved RDR2 but by the end I was ready for it to just be fucking over. I still haven’t finished GTA 5.
 

Cinge

Ahn'Qiraj Raider
7,385
2,451
Doing main story in these types of games can be fun, but hardly the point imo. It's more fun to run around doing all the side missions, quests, explore, do little PoIs, random encounters, steal cars, hell sometimes I just turn on the in-game radio and go driving around.

Eventually the main quest will get finished, usually about 100-150 hours in.
 

Drinsic

privileged excrementlord
5,885
6,424
Sounded a whole lot like Stephen Root in that trailer, any other big names attached to this?
 

Juvarisx

Florida
4,340
4,866
So how gay and woke will it be?

No gayer then it was in the past

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Burren

Ahn'Qiraj Raider
4,620
6,276
Not sure this GTA is for me, like past ones were. A love story holds no interest for me in this sort of game and the vibe of the audience is “teen gangster Dindu” which I’m not.