Hearthstone

Adebisi

Clump of Cells
<Silver Donator>
27,682
32,726
9 out of 10 webspinners agree

Hungry crab is the best minion to give for their death rattlw
 

TheBeagle

JunkiesNetwork Donor
8,536
29,410
I swear to Christ this game doesn't want me to crack single digit ranks. Third season in a row that I get 5 stars into rank 10 then hit a fucking 4+ game losing streak.
 

Taho

N00b
370
18
Had an interesting interaction today. You may be aware already, but anyway... I had a counterspell up. My opponent had a summoning stone (from unstable portal). Opponent casts a spell which my counterspell blocks, but still summoned the minion anyway. Thought it was a little odd.
 

Krag

Peasant
475
47
Echoing Ooze's battlecry just flags it to summon a copy, it doesn't actually summon anything, so the Brann interaction is working as intended.
 

Gavinmad

Mr. Poopybutthole
42,620
50,994
Just died to a priest who got anyfin off of Nefarian. There are no words for how fucking pissed off I am right now.
 

Famm

Ahn'Qiraj Raider
11,041
794
Had an interesting interaction today. You may be aware already, but anyway... I had a counterspell up. My opponent had a summoning stone (from unstable portal). Opponent casts a spell which my counterspell blocks, but still summoned the minion anyway. Thought it was a little odd.
Doesn't surprise me, the effect is triggered by casting a spell, not the effect of the spell happening. The cast happened when you played the spell card. The secret just block the effect from triggering.
 

Alex

Still a Music Elitist
14,529
7,471
Except otk murloc isn't actually a murloc deck, It's a control deck that uses murlocs as removal as it works towards the combo. I really think it will get nerfed before MC does, if MC ever gets nerfed. Anyway, instead of snarky posts and funny pictures, this morning I thought I'd share some of my boundless wisdom article style.

Constructing/Deconstructing Control Priest.

Entomb has brought control priest back to the ladder. It remains to be seen if the deck is going to stick around or fade away, but I thought I'd post an analysis of the deck composition here for people interested in giving it a try. My comments are based on a mix of my own experience playing it on the ladder as well as watching Zetalot's stream and the changes he makes to his lists as he wins and loses matches. This is meant to be a quick primer rather than an in-depth analysis.

Core Cards
2x Circle of Healing - Can't play without circle in control priest. Combos with Auchenai as removal, Northshire for card draw, Blademaster for a sticky body, it's just too damn good.
2x Flash Heal - This is a rather abrupt meta choice due to the prevalence of Reno Lock and Aggro Shaman. While it doesn't put boots on the ground like Naaru, it heals for 2 more and is a better nuke when combined with Auchenai. Auchenai + flash heals is your win condition against Jaraxxus.
2x Power Word Shield - enable better trades for your creatures and dig through your deck
2x Northshire Cleric - Terrible against other slow decks but mandatory for midrange and aggro
2x Zombie Chow - Ordinarily a personal preference card, I think it's mandatory atm due to the need to contest the board starting at turn 1, and it potentially combos with Auchenai
1x Shrinkmeister - Mainly to combo with a Cabal, occasionally used as a tempo drop or a proactive 2 point heal when trading.
2x Wild Pyromancer - Ordinarily a personal preference card, in the current meta it potentially gets you way too much value not to run
2x Deathlord - Ordinarily a personal preference card, this has too fat of an ass not to run in this meta
1x Shadow Word Death - This core configuration assumes you're running 2x entomb, in which case you want 1x Death, 1x Nova, and 2x Lightbomb.
2x Auchenai Soul Priest - Doesn't need an explanation.
1x Holy Nova - See Shadow Word Death
2x Entomb - These may be too slow, but they're the ultimate silver bullet. They take care of troublesome deathrattles, things priest ordinarily can't deal with like Ysera, and plays around Avenge, Anyfin, Duplicate, etc.
2x Lightbomb - See Shadow Word Death
2x Cabal Shadow Priest - Too much value not to run. The Shrinkmeister may eventually be phased out, but Cabals are too good.
1x Justicar Trueheart - This makes your taunts much harder to bash through over multiple turns and keeps you ahead of topdecks if you manage to drag the game out against fast aggro. Also gives you more reach with Auchenai.

Preference Cards

Light of the Naaru - Mostly better than Flash Heal, but with so much Reno lock running around, Jaraxxus is an autoloss if you don't have the reach Flash Heal gives you. Don't run both.
Thoughtsteal - Too slow against aggro, potentially game winning against control.
Velen's Chosen - I wouldn't run more than 1 unless you sub in a second holy nova, but they give your taunts a much fatter ass.
Dark Cultist - Blademaster is strictly better in this style of priest.
Holy Champion - Too much fast aggro imo, but when combined with Light of the Naaru your board can snowball in a single turn. Definitely run 2x Nova if you run Holy Champions
Vol'jin - I think he's redundant with 2x entomb, but some people run him.
Injured Blademaster - Almost a core card for control priest, but you don't have to run him. Great synergy with circle of healing or an enhanced hero power. and just priest in general
Harrison Jones - Tricky. You don't want to draw against control warrior, he's a bit slow against paladin, and oil rogue is pretty damn rare atm.
Sludge Belcher - Valuable but not quite mandatory in this meta
Sylvanas - I'd cut something for a second death if you run Sylvanas
Dr. Boom - Despite not really fitting into the priest game plan, Boom is so much value in a single card that he's an option. It's nice having no BGH targets though.
Ysera - Probably the most absolute value in a single card, but holy balls is Ysera slow.

Tech Cards

Mass Dispel - Slow, limited use, but it cycles and it's never a completely dead card. Maybe if you were seeing a LOT of egg druid and raptor rogue, because Mass Dispel completely crushes them.
Kezan Mystic - Only worth it if you're seeing a lot of midrange hunter and freeze mage, too slow for face hunter and not enough impact against secret pally.
Loatheb - Best if you're seeing a lot of freeze mage and oil rogue, two uncommon decks on the ladder. Also good for protecting an over-extended board against other control decks, but you shouldn't be over-extending in the first place.
I'm really liking this archetype. It's treated me very well so far.
 

Caal

Lord Nagafen Raider
1,588
66
I tried playing the Soul of the Forest deck today. I've never gotten crushed so hard playing a deck people actually had success with. Sheesh.
 

drtyrm

Lord Nagafen Raider
1,991
155
I tried it too, same experience. I assume I'm not mulligan'ing correcty. Also not on the whitelist.
 

TJT

Mr. Poopybutthole
<Gold Donor>
41,281
103,837
Started playing a variety of Aggro decks to get down to rank 10 or so faster. I honestly love to play Tempo/Midrange the most.

But It takes ages to get past the first 10 ranks with them... so Aggro Shaman is kinda fun. But totally dependent on the stupid tunnel trogg and it not being removed immediately. Which sucks.
 

Gavinmad

Mr. Poopybutthole
42,620
50,994
After losing two games in a row in a heavily favored matchup due to over half my combo being in the bottom third of my deck, I think I can safely say that anyfin is nowhere near overpowered.
 

The Master

Bronze Squire
2,084
2
Had an interesting interaction today. You may be aware already, but anyway... I had a counterspell up. My opponent had a summoning stone (from unstable portal). Opponent casts a spell which my counterspell blocks, but still summoned the minion anyway. Thought it was a little odd.
Gadgetzan will also draw a card off a counterspelled spell. Always worked that way, it doesn't make sense to me either.