The comeback mechanisms are insane -- not just the coded ones, but the meta-aspect of a winning team acting like retards and just shoving into a base is a surefire way to get aced. I was joking with my friend that if we could just get people to never attack structures, always attack neutrals, and if none are up just sit as 5 in a bush... then we'd probably win almost all solo queue games. Obviously, there ARE some times where pushing hard is the best play, but its also fraught with risk. If you can convince a winning team in the late-game to just avoid a big fight in their base and camp together in the jungle then you're guaranteed to get kills: you know that the average team isn't moving as 5.