Yeah I've wondered if ZPs is ZProtoss from this board. I'm not sure. I know ZProtoss said he played a ton.
To reiterate I think ZP is pretty good but he isn't anywhere at a professional MOBA player's level. He does make some questionable engagement decisions and then somewhat passive aggressively starts calling out his team.
I also just purchased a microphone if we wanted to get skype/mumble groups together.
So was reading through this thread and just happened to see this post now. I'll throw this out here - Solo Queue (or any queue less than 5 really) sucks.
The reason why solo queue sucks is manifold, but the main reasons are -
1.) Best case scenario it ignores your MMR and throws you in with anyone.
- When a queue goes past 6 minutes in game, the MMR system effectively gives up and will throw you in with anyone. Meaning that practically every game is a pretty high chance that you're going to get people who are completely new to the game when you're high MMR. It's counter intuitive that it works that way (ie: why wouldn't it throw you in with the closest people to your level?) but that's how it works. How engagements look and how decision making flows is
massivelyimpacted by the people you play with in a game like Heroes. Because solo queue games don't even remotely resemble how team queue games go.
2.) Worst case scenario it uses you as a counter weight to try to prop up a bad 4 queue.
-This is basically the nightmare scenario that happens quite often as of late. If you solo queue with high MMR, the system has a rather nasty habit of throwing you on a low queue 4 MMR to "balance" it when it goes against a mid to high mmr 4-5 group. This sort of situation never, ever ends well.
3.) A significant portion of games end up getting decided by team composition alone.
- I'd argue that team composition matters far more in Heroes than it does even in games like DOTA. 80% or more of solo queue games don't come anywhere close to resembling good team compositions. When one team ends up getting a great team composition by chance, it's generally pretty hard for the other team to do anything about it all else being even. The most common form of getting screwed on team composition is the other team having a top tier support (ie: Brightwing) while your team has a 5 DPS team with an Illidan or something.
When you take all of the above together, it's definitely going to lead to days where I end up salty from inevitably getting a string of bad games in a row. Given that my team can't be on until after 5:30 PST however, solo queue is really my only choice for streaming during the day.
On a side note, if you want an example of solid team play when people are actually on -
ZP_TV - ZPs - Full Team Queue, Mild Commentary! - Special Saturday Stream! - Twitch
If you compare that to any VOD where I'm solo queueing, you should be able to see a massive difference in both gameplay quality and just the overall decisions being made. Things might change whenever some form of ranked solo queue gets implemented, but for now solo queue is a beast that barely even resembles the "real" game being played in 5 queues.