TragedyAnn_sl
shitlord
- 222
- 1
I mean, how would you put the social aspect back in. How should it be done?
DISCLAIMER: I've only ever played EQ2, EQ, VG, GW2, and LOTRO...oh and some hello kitty island game or something.
BUT. It feels like MMOs are getting less and less social. I never need to talk to anyone... I could be the only player in the game.. maybe I am. who knows.
What sets MMOs apart from single player games? The ever-evolving world and the -=community=-, right?
I think that bringing back the social aspect of an MMO will be what gets people back into an MMO and *excited* to play.
Wait, don't crucify me, but when EQ2 put in PQs, that was the most fun I've had in that game... AND the most social I have ever been in that game.
(I think I heard the PQ idea came from WoW? Ok whatever. I've never played WoW. It doesn't matter.)
The point is, it kept us logging in. There were like 5+ Great Divides. You'd gather around the PQ area and there were so many players, the whole area was lagging out.
But you'd be standing around and omg, start CHATTING with PEOPLE! "Hey". "Hey". "What's up". "Nice mount". "Cool helm, where's that from".
And I remember people would shout when they FINALLY got their PQ weapon. I still remember being so proud when my little bruiser alt got her weapon and seeing the shouts in chat "GRATS LILING!!" "YAY LILING!" etc, etc. Yea that was pretty freaking cool.
I haven't had another experience like that since then. They just let the PQ thing die, for some reason.
DISCLAIMER: I've only ever played EQ2, EQ, VG, GW2, and LOTRO...oh and some hello kitty island game or something.
BUT. It feels like MMOs are getting less and less social. I never need to talk to anyone... I could be the only player in the game.. maybe I am. who knows.
What sets MMOs apart from single player games? The ever-evolving world and the -=community=-, right?
I think that bringing back the social aspect of an MMO will be what gets people back into an MMO and *excited* to play.
Wait, don't crucify me, but when EQ2 put in PQs, that was the most fun I've had in that game... AND the most social I have ever been in that game.
(I think I heard the PQ idea came from WoW? Ok whatever. I've never played WoW. It doesn't matter.)
The point is, it kept us logging in. There were like 5+ Great Divides. You'd gather around the PQ area and there were so many players, the whole area was lagging out.
But you'd be standing around and omg, start CHATTING with PEOPLE! "Hey". "Hey". "What's up". "Nice mount". "Cool helm, where's that from".
And I remember people would shout when they FINALLY got their PQ weapon. I still remember being so proud when my little bruiser alt got her weapon and seeing the shouts in chat "GRATS LILING!!" "YAY LILING!" etc, etc. Yea that was pretty freaking cool.
I haven't had another experience like that since then. They just let the PQ thing die, for some reason.