Yes, passive keeps running.So am I to believe that the passive income does keep rolling even if they screen is not active and the arena doesn't run?
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Yes, passive keeps running.So am I to believe that the passive income does keep rolling even if they screen is not active and the arena doesn't run?
Nice looking. Lich Earl?
Nice looking. Lich Earl?
Not a skin unfortunately. ChatGPTs version of psycho Earl.Nice looking. Lich Earl?
OooooOOOhhhh...P pwe
Since you'd like Arena to not be simply a "rounding error" in the gains, I had an idea about a small incentive to putting points into the abilities that increase Arena DPS instead of just the income alone.
For each time Earl successfully kills all the monsters in an arena, why not provide a bonus prize based on a fixed % of current income?
I figure it could be either :
- a small % of your current income but it repeats any time you "win" an arena, even if you're just returning to one you had previously reached
- a big % of your current income, but you only earn it once, the first time you reach an arena, then you'll have to go beyond it to get another bonus.
Personally, I prefer the latter but I'm just throwing an idea. It would make wins more meaningful.
I think that would provide some motivation to work on one's DPS to beat some of the tankiest monsters instead of just riding the income grind.
I like the second one too, but isn't that similar to the beast unlock bonus that is already there?P pwe
Since you'd like Arena to not be simply a "rounding error" in the gains, I had an idea about a small incentive to putting points into the abilities that increase Arena DPS instead of just the income alone.
For each time Earl successfully kills all the monsters in an arena, why not provide a bonus prize based on a fixed % of current income?
I figure it could be either :
- a small % of your current income but it repeats any time you "win" an arena, even if you're just returning to one you had previously reached
- a big % of your current income, but you only earn it once, the first time you reach an arena, then you'll have to go beyond it to get another bonus.
Personally, I prefer the latter but I'm just throwing an idea. It would make wins more meaningful.
I think that would provide some motivation to work on one's DPS to beat some of the tankiest monsters instead of just riding the income grind.
If this wasn't a browser game that would be great. But it is a browser game...OooooOOOhhhh...
Here's my one that will make people hate me even more than "Make people hate me more than my suggestion of attaching credit progress to Arena outcomes..."
Make unspent diamonds increase your arena cashflow instead of your Passive Income
Curse these browsers and their... modernity!If this wasn't a browser game that would be great. But it is browser game...
how hard is it to recreate this in app form?If this wasn't a browser game that would be great. But it is a browser game...
Easy, essentially free. It's just so much more accessible on a web page.how hard is it to recreate this in app form?
I like the second one too, but isn't that similar to the beast unlock bonus that is already there?
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I need some good way to present it so it's obvious what happens... btw, you might lose some arena levels. I accidentally made it too easy some days ago, and I'm trying to undo that. And something else needs to be more expensive to make up for it.The beast unlock bonus is a permanent % increased as a reward for reaching a certain level that unlocks a new monster, but those monsters are spread out across many arenas, sometimes you'll need to win another 50 or 100 more arenas before you see another new monster that unlocks another bonus.
My idea was to give Earl a prize for each new arena win, period. Going by my second proposition, I'm currently at Arena 3913 and if I reach 3914 for the first time, it gives me a "win bonus" prize just this once. Then if I reach 3915 I get another one, just this once. If I run out of time and fall back to a previous level, I won't earn those prizes again for reaching 3914 or 3915 again but I will once I hit 3916. It's not a % increase of income, just a cash prize based on a % of your current income so it remains a significant prize no matter how high up you are, and makes you feel good about advancing in arenas. The monster unlock bonuses are another reward once you beat X arenas and ultimately encounter a new monster model.
I need some good way to present it so it's obvious what happens... btw, you might lose some arena levels. I accidentally made it too easy some days ago, and I'm trying to undo that. And something else needs to be more expensive to make up for it.
When do these dudes show up? I'm on arena 6143 this rebirth and still nothing.
View attachment 599243
Hmm guess I'll rebirth again!They were 3000 levels ago, you blazerunning bastard! You zoomed by so fast you missed them!