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Build Planner that allows to customize any aspect of Last Epoch character build including equipment, passives and skills
www.lastepochtools.com
ok. so, lets look deeper.
when we do the comparison, theres more to look at. my bird girl is letting the bird do most of the work, so doesn't even have to get close most of the time. and when I DO, with aerial assault, im also procing Silver shroud, which give me 100% dodge chance on the next hit, and 300 ward. not even figured into planners eHP.
my ehp versus phys one shots is 2870.. but its 3000-3300ish for the other elements, and around 6-7k for regular hits.
we look at what your estimated ehp is, and its all much lower. 2864 ehp versus phys 1 shot, but 2300 versus the other elements. and 3490 from phys hits, but 2800 for other elemental hits. and I assume your paladin actually needs to get in close? yeah, this is going to be a problem.
reviewing, first without looking at active skills. I see 2300 armor, for 44% mit ok. (ill look again later to see if any procs effect this. which again for my falconer, I have a passive which gives me 2%inc armor every time my bird hits a target. which isnt reflected in the planner ehp)
40% block chance, with 1450 effect, and 45% mitigation on block. that seems low. I would expect you to have that block capped.
0 glancing blow chance.
79% crit avoidance. good. 100% better of course.
0% parry.
-10damage from nearby enemies.
35% endurance, at 263 hp threshold.
1315 health with 446h/s regen. insane regen. this regen blatantly is outpacing your HP.
so my first thoughts without reviewing skills, and passives directly is you need
100% block, and WAY more life.
holy aura, I'd consider the block effect. but the flat value does make it iffy.
lunge. 100% block on lunge. is that way you arent capped? good for getting in.. but not out. and requires a target, so cant lunge past them.
volitile reversal seems like it can be used to prevent chip deaths, but not oneshots.
jav holy trail is healing, but not defense. battlestandard version would give endurance threshold, and possibly that dash would be useful.
judgement. more healing. not defense.
ok, active skills, all healing, healing, healing, and damage. no defenses.
Blessings. got the HP one good. armor one good.
Reign of dragons has a crit avoidance blessing, that will cap you off. you have all resists for that one atm.
passives.
1 point in stalwart would be 3% block. 5 for 150 block effect. seems like alot of points for 150 effect. but 1 point is 3% block.
not sure why you have that point in gladiator. why does your shield get disequipped when I remove it? what am I missing there?
so, I think your damage is mostly spell based. so we dont need that str in juggernaut.
steel aegis in forge guard is 2% block for 1 point, 50 block effect, and 250 block effect if you go 5/5.
if your damage is from spells, you probably want heavenfire. flat damage is usually #1 dps increase. (convictions penetration is very good though.)
prayer aegis is very good hp/point, and more end threshold.
oh, reverence of duality is 2% health per point, up to 24%. wow. we need that. we don't need holy icon that much.
you try that divine essence mechanic? inc armor, and revive on death?
gear and idols.
need more life on gear. and %health in idols.
me fiddling with passives. 5% added block, with just 1 point in stalwart, and 1 in steel aegis. which sadly couldnt get more in the passives.. alot more life.
Build Planner that allows to customize any aspect of Last Epoch character build including equipment, passives and skills
www.lastepochtools.com
I don't know exactly how you'd go about getting 100% block. but figuring that out, would be my focus.
Edit: reviewing skills. how about sigils of hope? 5 sigils for +15 added fire damage, and 15% block/225 block effect. faith. if a hit deals more then 25% of your health, you heal for 200.