Lord of the Rings Online

Letsinod

Lord Nagafen Raider
203
294
You mean it's just auto included now and you don't need to put in an unlock code to make the quest lines available?
You need to add the code: EXPLOREOURWORLD into the LOTRO store. It will unlock everything up to before the current Xpac and the two new classes. Still get a ton of stuff for free. If you sub for 1 month it unlocks a bunch of other nice quality of life stuff permanently.
 
  • 1Like
Reactions: 1 user

Pharone

Trakanon Raider
1,426
1,294
Quick update on Lotro...

1765383208037.png


The new expansion, Kingdoms of Harad, was released last week. 4 new areas, level cap increased to 160, camel mount introduced, and the culmination of the epic Song of Waves and Wind story.
 
  • 1Like
Reactions: 1 user

Pharone

Trakanon Raider
1,426
1,294
Just a little update on the Kingdoms of Harad expansion.

I've finished the epic story now The Song of Waves and Wind, and I have to say that it was a well done story overall. I'm looking forward to see where the next expansion takes the game because this expansion was technically the end of The Song of Waves and Wind. It was a three part epic story line that was the backbone to the last three expansions: Corsairs of Umbar, Legacy of Morgoth, and Kingdoms of Harad.

As for the expansion itself, it has a lot of bugs. The landscape has numerous issues with falling through the land which you can luckily just walk out of the rock you fall in to most of the time. There are unfinished quest lines that just end abruptly, and there is at least one quest literally shows you the marker on the map which is no where near where the NPC actually is for the quest.

The crafting in this expansion is meh at best.

The reputation grind in this expansion is pretty bad. Plus, they lock the "return to" abilities behind high reputation requirements at most of the locations. You end up being well beyond needing to go to that location with the return to ability before you ever have enough reputation to buy the ability.

The reputation ground spawns require crafted tools that are one-use-only and disappear after you use them, or you can trade for them at certain NPCs, but you have to have a LOT of harvested materials to trade. It's kind of a cluster fuck.

There are no cosmetics, mounts, or cosmetic pets associated with any of the deeds or their over-arching deed wrappers.

As always, the dungeon instances and raid for the expansion are not in the game yet. Because of that, the delvings are not rewarding upgraded gear worth getting because that only opens up after the raid opens up.

The max-level daily stuff you would do on any other expansion is here, BUT... it has an elaborate system that rotates them around from zone to zone, and you only get them auto-offered to you when you enter the right area AND only if you have done a pre-requisite quest in that area that opens that specific daily quest... but, there's nothing telling you which quests are needed to open which dailies. It's pretty fucking retarded to be honest.

Graphically and audio wise, the expansion is great. It looks and sounds beautiful, and the stories in the expansion are really well done.

TL;DR ... the expansion is good, but it's buggy as fuck and end-game is poorly designed.
 
  • 3Like
Reactions: 2 users

Wombat

Blackwing Lair Raider
2,695
1,371
I would say the expansion is fine, but still needs a lot of polish.

Beyond all the issues Pharone had, I would add:

The voice acting is super inconsistent, in some cases only voicing some of the text. Even worse, its not always the beginning text that was voiced, so you'll start reading paragraph 1, only for the voice over to simultaneously start reading paragraph 2.

The finale seems very rushed. You'll run through an essentially instanced huge enemy shipyard with nothing beyond the questline there - no exploration, no treasure, no itemization aside from trash items. And god forbid you leave in the middle of that questline, as the game doesn't mention where the warp point was to get back there, nor do stable masters connect to it. If this is a to be released raid / dungeon they reused, I'm somewhat okay with it, but otherwise this screams "Fuck it, we have to ship it tomorrow!"

Also the actual ending seems out of left field. If you're wondering how all this desert stuff ties into the LotR you know from the movies / books, well, desert bad guys attack Gondor, but they're defeated and everything's fine. There, I've just summarized three expansion's impact on the overall LotR narrative. The devs have even said the next landmass isn't tied to this territory. It's not bad if you want more LotR, but it also feels VERY inconsequential to LotR as a whole.

Even if the meta deeds did have cosmetics, you couldn't get them anyway - one prereq is tied to instanced content (which for the third(?) expansion in a row, isn't in the game at launch), one is under the world (but can be used with targetting commands), and one is still out of bounds last I saw...

... but you wouldn't want to complete them even if you could. Not only is there a level cap reputation grind, not all the tiers for those reps are uniformally available. Most of the meta-deeds give rep to a rep that's not complete (City of Zajana) so lets hope you don't complete them on a rep that's only temporarily maxed.

Beyond map markers being wrong, some questlines require you to step in the correct postage stamp sized area to progress them (at least one is both a tiny activation area AND has a wrong map marker). It's not quite as bad now since many quests are getting detailed in lotro-wiki.com, but it had me _this close_ to just putting this down for a month until the info was out on the internet.

Speaking of the end game daily quests, some of them have been disabled due to bugs - but only disabled for players being able to get them. They still take a slot in the daily quests vended that day, so you just get less options you can complete. It's not that big a deal, as your task turnins will complete the four city reps before long, but it is extra annoying the raid group (and task-less) Hunter quests have a broken quest given how people want their necklaces before instanced content starts.

Also, if you didn't think figuring out where the daily rep quests were was annoying enough, they've changed the rotation at least once, because screw you.

Also note that bounty quests are not the same as Hunter quests. Bounty quests are available daily... but dont count to the weekly max level daily quest wrapper, and only return coins you've long since maxed anyway. And don't give rep.

Oh yeah, and the missions have mobs with way too much resistances, and also dont give rep. Save yourself the hassle and just go back to Ub Nishir to do your level 6+ missions, it's far faster and less annoying.

Oh yeah, and there are a mountain of weird bugs and issues even beyond the above, e.g. essence (slotted gem) reclamation scrolls still don't work on class items last I checked.

I don't have an issue throwing $40 at the team every year, but unless you are way into instanced content, there is very little point in rushing out to play their new content until it actually gets debugged.
 
  • 2Like
Reactions: 1 users

Pharone

Trakanon Raider
1,426
1,294
I would say the expansion is fine, but still needs a lot of polish.

Beyond all the issues Pharone had, I would add:

The voice acting is super inconsistent, in some cases only voicing some of the text. Even worse, its not always the beginning text that was voiced, so you'll start reading paragraph 1, only for the voice over to simultaneously start reading paragraph 2.

The finale seems very rushed. You'll run through an essentially instanced huge enemy shipyard with nothing beyond the questline there - no exploration, no treasure, no itemization aside from trash items. And god forbid you leave in the middle of that questline, as the game doesn't mention where the warp point was to get back there, nor do stable masters connect to it. If this is a to be released raid / dungeon they reused, I'm somewhat okay with it, but otherwise this screams "Fuck it, we have to ship it tomorrow!"

Also the actual ending seems out of left field. If you're wondering how all this desert stuff ties into the LotR you know from the movies / books, well, desert bad guys attack Gondor, but they're defeated and everything's fine. There, I've just summarized three expansion's impact on the overall LotR narrative. The devs have even said the next landmass isn't tied to this territory. It's not bad if you want more LotR, but it also feels VERY inconsequential to LotR as a whole.

Even if the meta deeds did have cosmetics, you couldn't get them anyway - one prereq is tied to instanced content (which for the third(?) expansion in a row, isn't in the game at launch), one is under the world (but can be used with targetting commands), and one is still out of bounds last I saw...

... but you wouldn't want to complete them even if you could. Not only is there a level cap reputation grind, not all the tiers for those reps are uniformally available. Most of the meta-deeds give rep to a rep that's not complete (City of Zajana) so lets hope you don't complete them on a rep that's only temporarily maxed.

Beyond map markers being wrong, some questlines require you to step in the correct postage stamp sized area to progress them (at least one is both a tiny activation area AND has a wrong map marker). It's not quite as bad now since many quests are getting detailed in lotro-wiki.com, but it had me _this close_ to just putting this down for a month until the info was out on the internet.

Speaking of the end game daily quests, some of them have been disabled due to bugs - but only disabled for players being able to get them. They still take a slot in the daily quests vended that day, so you just get less options you can complete. It's not that big a deal, as your task turnins will complete the four city reps before long, but it is extra annoying the raid group (and task-less) Hunter quests have a broken quest given how people want their necklaces before instanced content starts.

Also, if you didn't think figuring out where the daily rep quests were was annoying enough, they've changed the rotation at least once, because screw you.

Also note that bounty quests are not the same as Hunter quests. Bounty quests are available daily... but dont count to the weekly max level daily quest wrapper, and only return coins you've long since maxed anyway. And don't give rep.

Oh yeah, and the missions have mobs with way too much resistances, and also dont give rep. Save yourself the hassle and just go back to Ub Nishir to do your level 6+ missions, it's far faster and less annoying.

Oh yeah, and there are a mountain of weird bugs and issues even beyond the above, e.g. essence (slotted gem) reclamation scrolls still don't work on class items last I checked.

I don't have an issue throwing $40 at the team every year, but unless you are way into instanced content, there is very little point in rushing out to play their new content until it actually gets debugged.
That was spot on. You mentioned a lot that I had forgotten about. The voice overs was one of my biggest announced with this expansion because it was the one feature I really, really wanted them to do correctly... and they failed pretty miserably on it. When the voice overs are there and working and for the whole thing, it's great. The other 90% of the time it's just annoying.

I pretty much finished my main character through the epic story and then said fuck it.. time to go play an alt until they get all this fixed lol.
 

Guzrog

<Gold Donor>
425
89
Just a little update on the Kingdoms of Harad expansion.

I've finished the epic story now The Song of Waves and Wind, and I have to say that it was a well done story overall. I'm looking forward to see where the next expansion takes the game because this expansion was technically the end of The Song of Waves and Wind. It was a three part epic story line that was the backbone to the last three expansions: Corsairs of Umbar, Legacy of Morgoth, and Kingdoms of Harad.

As for the expansion itself, it has a lot of bugs. The landscape has numerous issues with falling through the land which you can luckily just walk out of the rock you fall in to most of the time. There are unfinished quest lines that just end abruptly, and there is at least one quest literally shows you the marker on the map which is no where near where the NPC actually is for the quest.

The crafting in this expansion is meh at best.

The reputation grind in this expansion is pretty bad. Plus, they lock the "return to" abilities behind high reputation requirements at most of the locations. You end up being well beyond needing to go to that location with the return to ability before you ever have enough reputation to buy the ability.

The reputation ground spawns require crafted tools that are one-use-only and disappear after you use them, or you can trade for them at certain NPCs, but you have to have a LOT of harvested materials to trade. It's kind of a cluster fuck.

There are no cosmetics, mounts, or cosmetic pets associated with any of the deeds or their over-arching deed wrappers.

As always, the dungeon instances and raid for the expansion are not in the game yet. Because of that, the delvings are not rewarding upgraded gear worth getting because that only opens up after the raid opens up.

The max-level daily stuff you would do on any other expansion is here, BUT... it has an elaborate system that rotates them around from zone to zone, and you only get them auto-offered to you when you enter the right area AND only if you have done a pre-requisite quest in that area that opens that specific daily quest... but, there's nothing telling you which quests are needed to open which dailies. It's pretty fucking retarded to be honest.

Graphically and audio wise, the expansion is great. It looks and sounds beautiful, and the stories in the expansion are really well done.

TL;DR ... the expansion is good, but it's buggy as fuck and end-game is poorly designed.

I don't even play this shit anymore and I know most of us definitely don't. So for those of you still posting updates just know its appreciated!