That's disappointing to hear but not that unexpected. Ive been off this game for a while but a friend still plays and hounds me to pick it back up again. Doesnt look like that's happening now. I always thought in the lore that Clan mechs were essentially glass cannons to an extent? Ran extremely hot and little armor to make up for their superior firepower. Are they just not living up to the "glass" part?Ok, having played a bunch of games, I'm hating Clan mechs. I'm forced to use my LRM IS mech to even bother with games. I'm used to going toe to toe with ANY mech in the game in my K2 and that just ain't happening anymore. As far as I'm concerned, unless we see some nerfs, PTW is here kids. Enjoy!
My knowledge is a little dated so take it with a grain of salt but I dont think you can ever go wrong with a Firebrand (champ Jagermech). The Shadowhawk 2D2 was one of the most fun mechs I ever played as well.I was a founder for this game but never played it past the beta because it was so buggy. Looks like Clan mechs are in now (woo) but you gotta shell $50 to play em? F that ;{
I do however have 20,000 MC from being a founder, what should I drop it on if I'm just starting out?
From what I've read about their weapons and systems it seems they are really going to dominate standing long ranged slugfests except for lrm exchanges. Mobility is going to be key to spreading out their "pulse" based weapon systems. Nearly every IS mech moving sub 100kph is going to want at least one LRM 5 if possible. I've been carrying at least one LRM 10 for the past few months and it's been highly effective for supporting teammates when they catch someone out of position.
From what I've read about their weapons and systems it seems they are really going to dominate standing long ranged slugfests except for lrm exchanges. Mobility is going to be key to spreading out their "pulse" based weapon systems. Nearly every IS mech moving sub 100kph is going to want at least one LRM 5 if possible. I've been carrying at least one LRM 10 for the past few months and it's been highly effective for supporting teammates when they catch someone out of position.
I'm just stockpiling my c-bills atm. They will eventually (based on past experience) release the clan mechs for c-bills, except for the hero/champ mechs as usual. I've managed to save up $50 million so far and in a couple of months when they release them for c-bills it shoudl be fun.I plan on just saving my MC till October when they release the Timber Wolf for MC. Til then though, should I just stockpile c-bills, buy modules, what is a good starting route?
Well that falls in line with how the Clans were originally introduced into the Battletech lore. Superior tech across the board.
I'm not going to speak for anyone else, but that's my plan. Other than buying mech bays, I have zero interest in spending cash on this game until a real metagame is added, and we get more maps.Consensus is to just collect C-bills till Clan mechs come out for C-bills?