Sometimes I wonder if they've played an MMO in the last decade. For instance, they don't want an in game map, because, and I can't even count how many times I've heard, "they want players engaged in the world." Like a map somehow takes you out of it?
Apparently they don't realize that there will be maps of every zone within a week. And it's not 1999 where alt-tabbing to a web browser taxes your CPU too much, and searching for the map might take 10 minutes, plus the download of the image itself another 20. A world where people printed out the maps because that was easier. Do most gamers even own a printer anymore?
And then hilariously, they want to add a cartographer trade skill. Because trading for maps sounds like a blast. The problem is it's like a lot of things where it doesn't seem like they put much thought into how this works in current year. If the trade skill is trivial to do, why bother not providing a map in the first place? If it's a giant pain in the ass, which let's face it, it will be, then only the most hardcore completionists will do it, but no one is going to buy maps off them because it'd just be easier to look on the wiki. Not only that, but more than likely they're going to implement this in the most retarded way possible and each map will be its own item, so your already limited inventory space I guess will just be filled up with shitty maps?
We were talking about the "chat room" environment that Everquest had, which worked around super long med times, stationary camps, long respawn timers, and the like. Know what I was doing in MnM groups when we were staring at a wall medding, while the puller was off dicking around? Alt tabbed out doing other shit. Because staring at the wall, looking back at the screen when I hear a mob that needs me to press a couple hotkeys while I sit stationary auto-attacking, and then sitting back down waiting for the next one, isn't engaging gameplay. In 1999 it was, because the alternative was sitting on AIM staring at a white text prompt waiting for your friends to message you back. So doing it with cool 1990's colored pixels floating around it was a lot cooler.