MTG: Arena

pharmakos

soʞɐɯɹɐɥd
<Bronze Donator>
16,306
-2,239
How fucktarded is Ashiok for being -1 for fucking four cards mill AND fucking exile. 20 cards milled and exiled for 3 mana barely getting into the game. It should be either -2, or either mill OR exile. Not both.

What were they thinking with some of this shit.

in Constructed he's no problem but damn does it suck running into him in Draft.
 

Harshaw

Throbbing Member
21,443
101,999
in Constructed he's no problem but damn does it suck running into him in Draft.

Any deck where I don't run a planeswalker I slot in some Immortal Suns. It's saved my butt so many times now. I am gonna miss that when it rotates out.
 
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Vaclav

Bronze Baronet of the Realm
12,650
877
Fuck this pauper event, happy Im almost done with it

Yea, I don't see how people enjoy this format - I'm slow rolling it because I'm really not enjoying it. Did laugh my ass off when I completely owned someone playing 50 rats.dec though.
 

Rime

<Donor>
2,638
1,613
I just ran hard discard/zombie black. Took 21 games to get 15 Wins.
 
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Harshaw

Throbbing Member
21,443
101,999
209877
 
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Mist

Eeyore Enthusiast
<Gold Donor>
30,374
22,144
I love drafting b/w legends.dek in Dominaria.

I just had the absolute perfect deck, I wish it would let you screenshot it after you win the event.
 

pharmakos

soʞɐɯɹɐɥd
<Bronze Donator>
16,306
-2,239
I love drafting b/w legends.dek in Dominaria.

I just had the absolute perfect deck, I wish it would let you screenshot it after you win the event.
You've said that at least twice now. Screenshot before that last win yo. :p
 

Siddar

Bronze Baronet of the Realm
6,337
5,864
Well went 15 and 0 in pauper event with a white flyers deck.

Had eight removal enchantments rest was all flyers and land.

Took about sixty seconds to build.
 

pharmakos

soʞɐɯɹɐɥd
<Bronze Donator>
16,306
-2,239
I'm having good luck with this BW life gain deck I threw together. I call it Vampauper.
 

Skylancer81

Molten Core Raider
693
774
Last week wrote down every day I played vs draw in best of one ranked and unranked.

Monday Total Games 32 played first 7
Tuesday Total Games 31 played first 12
Weds Total Games 53 played first 18
Thursday Total Games 37 played first 12
Friday Total Games 48 played first 17
Sat Total Games 55 played first 20
Sun Total Games 44 played first 15

So... W T F
300 games played in a week got to play first 101 of them. 33.67% ratio, not fun.
Since I started playing Arena never felt like it was ever close to 50/50 but this is just crazy.
 
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Harshaw

Throbbing Member
21,443
101,999
I'm having good luck with this BW life gain deck I threw together. I call it Vampauper.

I threw something similar but all black. I've gone 10-0 so far.

4 Vizkopa Vampire (RNA) 220
4 Banehound (WAR) 77
4 Moment of Craving (RIX) 79
4 Thirsting Shade (RNA) 87
4 Ob Nixilis's Cruelty (WAR) 101
4 Ill-Gotten Inheritance (RNA) 77
4 Sorin's Thirst (WAR) 104
4 Sovereign's Bite (M19) 120
4 Charity Extractor (WAR) 81
20 Swamp (RIX) 194
4 Epicure of Blood (M19) 95
 
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Rime

<Donor>
2,638
1,613
Chapter 2 of the Stained Glass event is ending in around 14 Hours.

Chapter 3 begins in 11 hours. It is... SINGLETON! And will be using the new 'London' mulligan system as an experiment.

3 Wins = The Wanderer
9 Wins = Samut, the Tyrant Smasher
15 Wins = Sorin, Vengeful Bloodlord

The London Mulligan

For Mythic Championship II in London, we're going to be trying out a new mulligan rule that we have been playtesting internally for some time. We believe the new rule smooths out opening hand decisions even more, though it certainly has some implications for formats like Modern.


The rule we'll be testing in London is as such: When you mulligan for the Nth time, you draw seven cards, then put N cards on the bottom of your library in any order.


So, for example, let's say you're taking your second mulligan of a game, what we often call a mulligan to five. You would draw seven cards, select two, and place those two on the bottom of your library in any order. Then you would decide whether to keep or mulligan again.


While we have been testing this mulligan rule internally for a while, we are treating this tournament as a test. Once our game designers have reviewed the tournament, spoken to players, and looked at the data, we'll decide whether to implement the mulligan rule wider.


Ian Duke added the following on 2/26.


Since the announcement of the London mulligan test, we've received a number of questions about the specific interaction with the card Serum Powder. As noted in the official rules for the mulligan, putting cards from your hand on the bottom of your library is the last step of completing the mulligan before deciding whether to keep or take another mulligan. At the point where Serum Powder checks whether you could mulligan, the number of cards in your hand will already have been reduced by one for each previous mulligan you'll have taken.


For example, if you mulligan twice, then the third set of 7 cards that you see contains a Serum Powder, you'll first have to put two cards from your hand on the bottom of your library. Then (assuming you still have the Serum Powder in your hand), you can choose to exile your hand and draw five new cards, mulligan again, or keep your hand.


This is consistent with how Serum Powder has always functioned and with what we believe to be the spirit and intent of the card. Serum Powder was printed after the adoption of the Paris mulligan, so successive mulligans have always reduced the number of cards Serum Powder lets you draw. The same will be true under the London mulligan.


In practice, we expect players to shortcut the process of putting cards from their hand on the bottom of their library if they intend to mulligan again, since it typically won't matter outside of Serum Powder's specific interaction. That will be an acceptable shortcut at any level of rules enforcement.


Below is the official wording of the rule during the test.


103.4. Each player draws a number of cards equal to their starting hand size, which is normally seven. (Some effects can modify a player’s starting hand size.) A player who is dissatisfied with their initial hand may take a mulligan. First, the starting player declares whether they will take a mulligan. Then each other player in turn order does the same. Once each player has made a declaration, all players who decided to take mulligans do so at the same time. To take a mulligan, a player shuffles the cards in their hand back into their library, draws a new hand of cards equal to their starting hand size, then puts a number of those cards onto the bottom of their library in any order equal to the number of times that player has taken a mulligan. Once a player chooses not to take a mulligan, the remaining cards become the player’s opening hand, and that player may not take any further mulligans. This process is then repeated until no player takes a mulligan. A player can’t take a number of mulligans greater their starting hand size.
 

Mahes

Ahn'Qiraj Raider
4,699
5,364
Dimir works just fine for this event. I had one player Duress my hand and just quit out. I had a bunch of power spells just waiting for his action. Getting Kefnet out also appears to make for an instant concede. This is one event that having one of every card does make a difference over those who play casually.