Caliane
Avatar of War Slayer
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So, this got posted on r/basebuildinggames yesterday.
Hits that dream game, combining some of the most obvious stuff others have, and bizarrely, no other game is really doing..
Progression, items, crafting, menu is basically lifted directly from Terraria.
Settlement building is a bit starbound, a bit terraria, a bit Gnomoria/rimworld, a bit dragon quest builders 2. you start a settlement. you build houses. you build farms, you set a location for tree cutting, etc.
you recruit settlers. Guards, blacksmiths, farmers, alchemists, etc. Like terraria they sell stuff, based on bosses beaten. But, like Gnomoria, etc... they ALSO do jobs. you assign them houses. They will go farm your crops, while you are away. harvest them, and bring the food to the storage you assigned ot food, seeds to seed storage.. replant. they will cut down trees, in the same way. Then, you can assign crafting recipes in the stove, ala rimworld/gnomoria. make x to y in storage, make x 1-y times, etc. can do this with potions, etc too. the fisherman will fish, put in storag, and the alchemist will use to make potions as you set.
Raids occur. where, you can use walls to tower defense defend.
It's VERY early access. check the announcement page to see its update history.
solo, or server multiplayer like Terraria.
world gen system atm, leaves a bit to be desired. its not voxels like terraria or minecraft. the "island" zone system, and z levels are weak imho.
not nearly as much content as terraria. art could use more work too.
50% off atm, till jan 1st. $5.
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