Flake
Lord Nagafen Raider
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Wasn't meant to be this way but because animation cancelling is baked into the engine and can't be changed to much
You know they removed animation cancelling, because they believed the skill gap was to high?
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Wasn't meant to be this way but because animation cancelling is baked into the engine and can't be changed to much


You know they removed animation cancelling, because they believed the skill gap was to high?
"One man's trash..." This sounds like a great time to me.
Like everything else in the game, all crafting is easy enough to solo. Game is more solo play than group. You can pretty much be a master in all crafts/gathering skills in a short amount of time, a month or so. This is not a game that you are going to want to rush through. Anyone can tag whatever you are fighting and also get exp and loot, no real reason to group, at this point.definitely feel like there will be a min. required crafting for endgame.
Fuck raiding, shits tired already. I would love some good challenging group content instead.

IMO, this game needs endgame contents. It would have to be 3 faction RvR in PvP, or raiding in PvE. 50v50 castle siege between guild simply won't cut it.
This is just going to be one of those games I'm going to have to play just to see if I like it or not. That video was boring af, though. Nothing really riveting, or intriguing. Really nice visual landscape and NPC's though. Someone already said it best from what I have gathered - the games going to launch like ESO and need several patches before its actually got enough content to warrant playing it.
I still think this is a trial run for the new LOTR MMORPG that Amazon is doing.

I think I need a change of pace, with FF14 having its content delay, so I might sell my soul to Amazon to try out beta. I've been very curious after researching NW and watching all the videos and reading the articles laying around.
It looks and sounds very nice, but yeah the features don't win points for originality at this point.

