I would like to see how they intend to fund the game. Brad was honest about needing atleast$8 mil, so ok, I like that honesty. But if we have 10 devs, lets just call them professionals, divided by roughly $700,000, minus the cost of setting up a studio, purchasing computers, renting an office etc...What does that leave for salary's? So even assuming this gets funded, which is a ridiculous longshot at this point, what happens in 6 months when they run out of the kickstarter money? Is that it? They move out of the offices and everyone goes their separate ways? Game over? I need some kind of reassurance that things don't go tits up in 6 months and my pledge is just vaporfunding.