Path of Exile 2

Aazrael

Naxxramas 1.0 Raider
4,582
18,039
Thats not what I got at all from his interview. I understood it as hating having the base game (campaign) being developed at the same time as leagues, and when the 1.0 is done and it's just league mechanics it will be less stressful.

But he is the campaign/casual kind of player from what I've heard from him.

I'm kind of the same as I usally get bored real fast after the campaign and the build gets 90% complete. It happens in all games for me. I can only grind maps for so long before I need a break.
 

Pasteton

Vyemm Raider
3,240
2,454
The campaign is more serviceable now that they removed the repeating content? Or does it still feel repetitive at the extra part before maps?
 
  • 1Like
Reactions: 1 user

Pasteton

Vyemm Raider
3,240
2,454
Wonder how much ai has helped them in creating art for their new areas. I have much higher expectations nowadays as creating new environments should require a lot less manpower now as you can chug out art assets with ai. Would be very disapppinted if I see a lot of repetitive layouts /terrains
 

mkopec

<Gold Donor>
28,385
44,872
The campaign is more serviceable now that they removed the repeating content? Or does it still feel repetitive at the extra part before maps?
Last official GGG race from start to beating the act 4 boss SSF with 2.5 min death penalty took approx 2 hours. And this was across most classes that played. The winner was grenade merc but others were within 15 -20 min of him. And im hearing they are making some changes to campaign zones in .5. To streamline them even more. Now of course there will be 2 more acts added in 1.0 so of course this will prob take an extra hour or so. And of course this is racing crowd that practices this shit for 8 hrs a day every day between races. So the average player will prob 2x at best or 3x that time taking it to 4-6 hours or so if they have done it before.

Its like anything, the more you do it the faster it becomes. I mean how many times have people ran the fucking POE1 campaign over and over. Its the same shit. You get faster just by doing it more. Plus the more crafting and items plus leagues they add makes campaign faster just by the gearing available. Last leagues mechanic shit out currency and items. So did Abyss.
 

Penance

Naxxramas 1.0 Raider
10,232
19,301
The campaign is more serviceable now that they removed the repeating content? Or does it still feel repetitive at the extra part before maps?
You mean the intermission acts? Yea it definitely feels better. In fact the zones and layout in those "acts" feels better then the confusing mess of the first 4 acts (fuck you act 3 you piece of shit)
 
  • 1Like
  • 1Solidarity
Reactions: 1 users

Pyros

<Silver Donator>
11,526
2,558
It seems they're roughly aiming at the same campaign times as PoE1, so I'd expect ~4hours when you know what you're doing and 8hours when you do but also don't really play efficiently kind of thing, which is reasonable. Hopefully the current batch of changes cleans up some of the act 2 and act 3 areas that are ultra dogshit, they mentionned shortening the caravan map in act 2 as an example in the interview so hopefully someone figured out pulling a lever to lower water levels 26 times in a row isn't the most riveting experience.
 

mkopec

<Gold Donor>
28,385
44,872
It seems they're roughly aiming at the same campaign times as PoE1, so I'd expect ~4hours when you know what you're doing and 8hours when you do but also don't really play efficiently kind of thing, which is reasonable. Hopefully the current batch of changes cleans up some of the act 2 and act 3 areas that are ultra dogshit, they mentionned shortening the caravan map in act 2 as an example in the interview so hopefully someone figured out pulling a lever to lower water levels 26 times in a row isn't the most riveting experience.
Yeah Ive been sort of following the racing community a bit in POE2, as I enjoy watching it but not doing it, lol. Anyway they were given a warning to put any hard core practice on pause because big changes are coming to the 4 acts by some leakers.

But I think the biggest thing, like I said before, is doing several times, the repetition of it. It becomes easier every time. And also the gear and currency that drops is way more than before like in .1 or .2 so your power curve generally is a lot smoother. Back in like .1 or .2 it sucked because you were stuck at times trying to gamble for weapons and gear from the vendor because you were stuck in zdps hell. I think .3 and .4 kind of smoothed that part out a whole bunch.
 

Kirun

Buzzfeed Editor
21,618
18,871
If the entire game was setup to be like the interludes, I'd have 0 problem with the campaign, nor repeat playthroughs. The interludes are some of their best work in both games.
 
  • 1Like
Reactions: 1 user