Warcries 3.0! This time with a less shitty attack skill!
Still putting this together and a lot of the gear is just copy/pasted as target items off various profiles, but if you make it to even half of this gear it should still be insane. ~10m shaper DPS, closer to 20m under ideal conditions for flasks/berserk etc, pushing 2k life regen, plus 25% instant heal every ~.12s from berserker node.
If you can handle the playstyle try a miner, ball lightning or arc clear/ice spear boss etc. It's by miles the best bossing value build, you can do everything in the game (boss wise) using a tabula and a 5l tremor rod.
The problem with it is that it's mines so 75% of players hate it, it's very tedious after a couple of weeks and you'll probably want to quit poe forever if you play them for longer than a month.
Warcries 3.0! This time with a less shitty attack skill!
Still putting this together and a lot of the gear is just copy/pasted as target items off various profiles, but if you make it to even half of this gear it should still be insane. ~10m shaper DPS, closer to 20m under ideal conditions for flasks/berserk etc, pushing 2k life regen, plus 25% instant heal every ~.12s from berserker node.
Seems kinda glass cannon. Been getting one shot a bit on my Hollow Palm Warcry Berserker, but he's still in mostly chaos worth of gear. Been considering dropping Hollow Palm as the restrictions on gear and skills doesn't actually seem to provide anything that even competes with Impale scaling.
You mean every ~1.2s, right? Or am I missing something with being able to pump out enduring cries a ridiculous amount?
This thread is good and will guide you on a miner through the story and give you the basic info. Arc's really good to play as a miner for clear and ice spear is nice for bossing, you can run both of them together using a tabula and a 5l tremor rod/
At end game you can stay life/mom or if you do enjoy it and want to spend some currency you can transition to LL and ball lightning which is a bit more powerful but takes lots more currency.
About this detonate macro. It will stop if you push z and start if you push z. If you want to type something in guild you'd hit z to stop it spamming d once every .75 seconds. You can just edit the Z:: and change it to something else. F3 suspends the script, but you don't suspend it each time you want to chat or whatever.
It takes the humdrum out of detonating them every .75 second so you can play like a normal person and not an autistic chimpanzee. .75 seconds is enough time for you to throw at least 10-15 mines if you have minefield amd they will detonate twice if you use a tremor rod which makes most monsters deader than Elvis.
;detonate.ahk
#singleinstance force
#ifwinactive Path of Exile
x := a_screenwidth/0,0
y := a_screenheight - 1500
detonating := 0
This thread is good and will guide you on a miner through the story and give you the basic info. Arc's really good to play as a miner for clear and ice spear is nice for bossing, you can run both of them together using a tabula and a 5l tremor rod/
At end game you can stay life/mom or if you do enjoy it and want to spend some currency you can transition to LL and ball lightning which is a bit more powerful but takes lots more currency.
About this detonate macro. It will stop if you push z and start if you push z. If you want to type something in guild you'd hit z to stop it spamming d once every .75 seconds. You can just edit the Z:: and change it to something else. F3 suspends the script, but you don't suspend it each time you want to chat or whatever.
It takes the humdrum out of detonating them every .75 second so you can play like a normal person and not an autistic chimpanzee. .75 seconds is enough time for you to throw at least 10-15 mines if you have minefield amd they will detonate twice if you use a tremor rod which makes most monsters deader than Elvis.
;detonate.ahk
#singleinstance force
#ifwinactive Path of Exile
x := a_screenwidth/0,0
y := a_screenheight - 1500
detonating := 0
Do I need to change that screenwidth/screenheight at all? Playing at 2560x1440
*edit: nm tried it out, seems to work great. Thanks! Doing a bit different though: A Doomfletch Prism split arrow mine build. Seems good so far and pretty cheap to get going.
Do I need to change that screenwidth/screenheight at all? Playing at 2560x1440
*edit: nm tried it out, seems to work great. Thanks! Doing a bit different though: A Doomfletch Prism split arrow mine build. Seems good so far and pretty cheap to get going.
I am the worst POE player on this board most likely and my dual wield Ahn's MIght cyclone with impale can do Sirus 8 easy peasy. That fight is all mechanics, don't think it matters much what build you are using. And my build is 2 ex for a 6L Belly and less than an ex for everything else if you can't get it to drop yourself.
Thanks man! Reading it and it says the -15 mana to socketed gems is a requirement? Can you post your POB or character so I can get a feel for what you are running?
Thanks man! Reading it and it says the -15 mana to socketed gems is a requirement? Can you post your POB or character so I can get a feel for what you are running?
The absolute requirements are: (1) 2 x Ahn's Might (2) 1 x Pacifism Gem (3) Some form of % phys damage leeched as mana (either on jewel or I have it on my gloves this time) (4) Profit?
I guess that guide used what you said to deal with the mana. I add and remove Vaal Pact depending on the fight as well. Staged, long fights like Sirus Vaal Pact is a detriment. Clearing and easy bosses it is fine. It is shit for big dot fights like that stupid poison conqueror as well.
Edit - Also I modified the tree a bit by taking some extra resists over by the Marauder starting point. I hate min-maxing resists.
Anyone know if area of effect scales the length of Perforate's sand spikes?
I've been trying out Mathil's Warcry Berserker and have a couple issues I'm trying to solve:
Hollow Palm feels like pure flavor(which the game needs, tbh). For all the restrictions it puts on a build, I don't feel like anything is gained compared to a Impale Crit melee build. Damage is likely noticeably worse. Though, how Impale hasn't been nerfed yet, idk, so maybe not a fair comparison. But even then, for all the hoops it requires you to jump through...meh?
The sustain from warcries is fantastic but the one-shot mitigation is kinda lacking. Not sure how to fix this as I'm already scaling life and armor as much as I can.
Seems kinda glass cannon. Been getting one shot a bit on my Hollow Palm Warcry Berserker, but he's still in mostly chaos worth of gear. Been considering dropping Hollow Palm as the restrictions on gear and skills doesn't actually seem to provide anything that even competes with Impale scaling.
You mean every ~1.2s, right? Or am I missing something with being able to pump out enduring cries a ridiculous amount?
Last run was with a staff and glacial hammer. It was close to being good, but boss dps was really cucked by cold penetration and it needed a watchers eye I wasn't really willing to buy.
I'm not completely sold on rite of ruin due to the general squishiness, and may end up just dropping it and taking the stinky first node before blitz charges or something.
And yea, 1.2s for warcries, just a typo.
Inchimonji is half budget and half because it interacts nicely with berserk. The uptime on berserk is quite high with the rage generation from warcry spam, and they have really high base attack speed so they feel pretty good using a spammy skill like reave. I'm sure any kind of like ~450 pdps foil would be better, but that just adds more cost to an already kind of expensive build.
Much appreciated, thanks! Gonna spec out of Hollow Palm and try some Perforate. It will make the build more flexible, it's a lot easier to tack on more dps, but I'm having trouble figuring out how to make the build tankier when it already has 6k life, 16k armor, and VMS.
Last run was with a staff and glacial hammer. It was close to being good, but boss dps was really cucked by cold penetration and it needed a watchers eye I wasn't really willing to buy.
I'm not completely sold on rite of ruin due to the general squishiness, and may end up just dropping it and taking the stinky first node before blitz charges or something.
And yea, 1.2s for warcries, just a typo.
Inchimonji is half budget and half because it interacts nicely with berserk. The uptime on berserk is quite high with the rage generation from warcry spam, and they have really high base attack speed so they feel pretty good using a spammy skill like reave. I'm sure any kind of like ~450 pdps foil would be better, but that just adds more cost to an already kind of expensive build.
I can't decide between the melee crit warcry notable or mob mentality. You need at least 3 of the latter to get your rage back up to 50 by the time it's off cooldown.
@Kythikdid you find that jewel spreadsheet that outlined what types could have what notables and such? Didn't see it in game before I headed out but wanted to ask.