It's because they have stats, so they can't really stack. They should have let you upgrade the amount you can hold or some shit though, 10 is too few considering it isn't guaranteed shit like Temple was with Incursion. Best way to do it I've found is to just replace everything at 1 charge. Plan whatever to "lock" the pieces and keep running until you find replacement for the crappy ones on the way then run that. It does waste pieces but seems more efficient than starting a route then fucking up half way because of a decaying area and getting nothing while also probably having more 1charge areas on the way now.The synthesis issue would be easily fixed by just not putting a cap on your pieces and letting them stack up by piece format. If I want to hoard 100s then use them all at once why not?
It's because they have stats, so they can't really stack. They should have let you upgrade the amount you can hold or some shit though, 10 is too few considering it isn't guaranteed shit like Temple was with Incursion. Best way to do it I've found is to just replace everything at 1 charge. Plan whatever to "lock" the pieces and keep running until you find replacement for the crappy ones on the way then run that. It does waste pieces but seems more efficient than starting a route then fucking up half way because of a decaying area and getting nothing while also probably having more 1charge areas on the way now.
Perhaps. I was really hoping to use Bane in a 4L to clear and apply 3 curses. Shoving increased area in there might be too much sacrificed dps.Bane aoe looked pretty bi when I watched streamers play with it, and it popped all the mobs instantly under it. Honestly looked really strong but I haven't played with it, maybe you have to use increased aoe for it to feel good? Maybe leveled a bit more if you're still leveling you might not have high enough to see the full effect don't know.
Soulrend looks ok but the projectiles are slow as shit so it feels like you really want proj speed(even though technically proj speed also means you lose on damage per cast since the projectiles leave the target faster so there's less dot duration). It's a bit weird, looks ok-ish.
Btw if any of you fucks is doing red maps already, I need some two-toned boots, armor/evasion, i86 to craft shit, I'll buy them 15-20c, I just can't get someone who's not afk to buy some. Need to craft my spectre boots so I know what to buy for my ring and get all my gear finished.
Honestly there's a lot of things they could have done to make it way less annoying than it is currently. I really hate it, first I have to constantly take breaks from mapping to go do the nexus shit, ok it's the league mechanic but it adds up with all the previous league mechanics(incursion temples, delve mining although this one is fun and just the whole atlas minigame when you're first leveling with getting elder to move in the right spots while doing the "daillies" shit).My solution would be to have the memories have NO stats until you place them on the board. I don't care what stats they have when you run them, I didn't even realize they went into your storage already modded. Put them in there unmodded, allow them to stack, and mod them randomly when you add them to your board. SOLVED.