Path of Exile

Arbitrary

Tranny Chaser
34,947
103,272
The movement speed from the tormented spirit possession from the league chests is so nice.

You can see the lessons they learned from Lake of Kalandra or even Heist. This could have been something like "message in a bottle" and you click it to get a chart and it does nothing else but instead they put a bunch of work in to the map mechanic part to give you reasons to want to interact with them.

Lake really was a half-baked piece of shit.
 

Pasteton

Vyemm Raider
3,349
2,537
As expected merc build is hella strong. This despite my merc being garbage. One thing that isn’t stressed enuf is what a pain it is to get a good merc, shit takes ages. Buying a good one is gonna get real costly
 

Bubbles

2022 Asshat Award Winner
<Bronze Donator>
51,779
-99,190
the league mechanic is SHIT. Straight up. Not the rewards but the way you interact. They took heist, made it (even more) gay and added retarded time constraint. Val or whatever her name is, also has a bit too much girl boss stench to her.
 
  • 1Dislike
Reactions: 1 user

Uriel

Vyemm Raider
2,453
3,592
I like the mechanic except for the drowning part, I think it closes too quickly, especially if you're far away, and it needs more visual and/or audio cues.

Also, I think it would be cool if they added a merc bloodline, so you could get a perm merc with it on any class but maybe no ability to equip uniques or something.
 
Last edited:

Arbitrary

Tranny Chaser
34,947
103,272
I wuss out and backtrack before putting down the last lantern.

My day one up to yellow maps report on Luminary minions is all positives. I saw there's a huge salt thread on reddit about carry mercs but if you were showing up day one planning to flame link your way to victory you must not have actually played their native league. That's a reroll project. That's not a league start. As a super Animate Guardian utility buffer kind of thing mercs are sweet.
 
  • 1Solidarity
Reactions: 1 user

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,810
9,305
I drowned a few times early before I realized what was really even happening. In the campaign when you're slow getting in the water is almost certain death with how big the action speed penalty is, so you definitely gotta escape before the edges catch you.

Loot payouts are nuts in the campaign though. It gives you so much gold I gambed like 100+ wands in act4.
 

Dr.Retarded

<Silver Donator>
19,580
43,701
I drowned a few times early before I realized what was really even happening. In the campaign when you're slow getting in the water is almost certain death with how big the action speed penalty is, so you definitely gotta escape before the edges catch you.

Loot payouts are nuts in the campaign though. It gives you so much gold I gambed like 100+ wands in act4.
Wouldn't your crabs save you since they live in the water?

I don't know anything about this season of the game, and I don't have any desire to play it, but if you can send an army of crabs at people, I might try it, but you would think they would give you aquatic abilities.
 

Slaanesh69

Millie's Staff Member
6,584
19,294
Yeah, I drowned in my first Chart, not knowing it starts to (quickly!) close immediately on the last torch, and now I just drop that last torch right beside the sphere.

The mechanic is okay, and you can gather a quad tab full of rares in record time just scouting the Charts, but scouting the charts and then making the map which then really just does 9 charts combined all over again..........it just seems a bit too time consuming and more like a chore. Maybe better at end game, will see I suppose.