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I do remember that era. And yes, that was the intent originally.This isn't gospel.:
1. There were no factions at all.
2. There were no classes. Essentially everyone could use any soul. Souls were "looted" items that you gained as you adventured. Kind of like a card collection game.
3. Dynamic content was essentially shit would take over zones, build cities and destroy environments. "rifts" would really fight each other. There was some crazy shit they could do.
The only remnant of the "take over, build" is the rifts mob teams going to some various stones if no one is around, building some kind of rift summoning blob, and waiting to be eradicated.