Well there isn't a unit like the Infestor in HOTS that completely and totally takes a shit on the opposing player's skill and ability to micro so I don't think it can really turn out that bad. The hard part about balancing the infestor is how much "weight" do you put on the disallowance of micro. If they buff some numbers here and there it will be a lot easier to balance around that.
And Toss can actually go head to head with Zerg in the late game. In fact I'd argue Zerg is on a timer in HOTS because once Toss gets an effective deathball Zerg can throw as many 200/200 armies at Toss as they feel they'll never break it.
Call me crazy but I think, at the moment, HOTS is more balanced than WoL. Terran and Zerg both have some cool things and micro tricks to really try and trade effeciently. Toss is still pretty a-move deathbally but the race has always been like that and I'm not sure what to do to change it. Maybe get rid of Collo and balance around that.
And Toss can actually go head to head with Zerg in the late game. In fact I'd argue Zerg is on a timer in HOTS because once Toss gets an effective deathball Zerg can throw as many 200/200 armies at Toss as they feel they'll never break it.
Call me crazy but I think, at the moment, HOTS is more balanced than WoL. Terran and Zerg both have some cool things and micro tricks to really try and trade effeciently. Toss is still pretty a-move deathbally but the race has always been like that and I'm not sure what to do to change it. Maybe get rid of Collo and balance around that.