Starfield - Fallout fallout that isn't ES6

Tuco

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No idea what capping is. Not assuming anything. I already know what's being used. Why is this such a big deal for you? Do you work QA and worried about your job?
Nah, the inverse. I'm a developer who hates testing and am super interested in any kind of AI productivity tools.
 
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Utnayan

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Nah, the inverse. I'm a developer who hates testing and am super interested in any kind of AI productivity tools.

Ok then go here and learn about it.


You can start a free account. It's already productized.


They have been using it with Starfield for the last 4 months with a lot of success. It won't fix the janky spaceflight they had to revamp, but it did help with Z-axis in Gamebryo. It also didn't help map loads while exploring.

It definitely didn't help with broken boundary design in planet exploration. :p

F4dSUZvX0AE8Km7.jpg


IE: Each "Explorable" planet is mapped into regions only - so once you hit the boundary of said region, you are off to another region via map segmentation or back to your ship. You cannot freely explore a planet aka No Man's Sky. I do not think it will matter much because you will only go to these to get resources or build your base.
 
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Utnayan

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Since we are all waiting for this game to come out, and I am bored...

Utnayan presents the top 10 space games of all time that are tied for 1st.

10: Space Quest - Nothing beats a little Roger Wilco.


9. The Dig - Brought to you by a 1080p60 trailer from 1995.


8. Wing Commander: Privateer - Space Pirates on a 486-DX33


7. Wing Commander 3 - Luke Skywalker, Malacai from Children of the Corn, Biff from Back to the future, and a Porn Star - Now THAT is how you make a space game.


6. Tie Fighter - Being wrong has never felt so right.


5. X-Wing Alliance - Being right has never felt so.... right.

Star Wars X-Wing Alliance - Trailer #1

4. Trade Wars - Long distance phone bills and who needs graphics.


3. Freelancer - When you do not have kickstarter, you can't hire the porn stars.

Freelancer All Cutscenes (Game Movie) 1080HD

2. Wing Commander 1 - When you cannot squeeze 620k conventional memory out with your config.sys and autoexec.bat tweaks - you play it on Sega CD.

Mega-CD Longplay [066] Wing Commander (part 1 of 2)

Aaaaannnddd

1. Star Trek 25th Anniversary - Believe it or not, based on old scrapped episodes written for the original series.

Star Trek 25th Anniversary - Part 1 - Demon World
 
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Captain Suave

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4. Trade Wars - Long distance phone bills and who needs graphics.


Oh man, that brings me back. My friends and I used to play tons of Trade Wars and Legend of the Red Dragon. The guy hosting the BBS was always in trouble with his parents for hogging the phone line.
 
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Utnayan

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Oh man, that brings me back. My friends and I used to play tons of Trade Wars and Legend of the Red Dragon. The guy hosting the BBS was always in trouble with his parents for hogging the phone line.

I was a slick willy back then. I convinced my mom at the time she needed a USR 14.4k Dual Standard HST/V.32/V.32bis modem for listing houses faster and a dedicated line :p The modem back then was $999 :O

15 minutes for her real estate MLS. 9 hours for BBS, Sierra network, and downloading games via Bi-Modem (Upload and download at the SAME TIME! :p) and chat too with the Sysop :p
 
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Intrinsic

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Since we are all waiting for this game to come out, and I am bored...

Utnayan presents the top 10 space games of all time that are tied for 1st.

10: Space Quest - Nothing beats a little Roger Wilco.


9. The Dig - Brought to you by a 1080p60 trailer from 1995.


8. Wing Commander: Privateer - Space Pirates on a 486-DX33


7. Wing Commander 3 - Luke Skywalker, Malacai from Children of the Corn, Biff from Back to the future, and a Porn Star - Now THAT is how you make a space game.


6. Tie Fighter - Being wrong has never felt so right.


5. X-Wing Alliance - Being right has never felt so.... right.

Star Wars X-Wing Alliance - Trailer #1

4. Trade Wars - Long distance phone bills and who needs graphics.


3. Freelancer - When you do not have kickstarter, you can't hire the porn stars.

Freelancer All Cutscenes (Game Movie) 1080HD

2. Wing Commander 1 - When you cannot squeeze 620k conventional memory out with your config.sys and autoexec.bat tweaks - you play it on Sega CD.

Mega-CD Longplay [066] Wing Commander (part 1 of 2)

Aaaaannnddd

1. Star Trek 25th Anniversary - Believe it or not, based on old scrapped episodes written for the original series.

Star Trek 25th Anniversary - Part 1 - Demon World

List is irrelevant since it doesn't include Homeworld.
 
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Cybsled

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Oh man, that brings me back. My friends and I used to play tons of Trade Wars and Legend of the Red Dragon. The guy hosting the BBS was always in trouble with his parents for hogging the phone line.

Those old door games used to be amazing. Local BBS also had Pimp Wars, which was hilarious at the time.

From that list, I think The Dig was the last classic “point and click” adventure game in that style I ever played. It had a pretty epic sound track for the time. If I recall the story behind it, Spielberg had wanted to make a movie with that plot but it was going to be too expensive, so they adapted it the game format instead. Makes sense, this was the era when people were really trying to dabble in the “games can be like movies” concepts, like Wing Commander 3/4
 
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Utnayan

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Those old door games used to be amazing. Local BBS also had Pimp Wars, which was hilarious at the time.

From that list, I think The Dig was the last classic “point and click” adventure game in that style I ever played. It had a pretty epic sound track for the time. If I recall the story behind it, Spielberg had wanted to make a movie with that plot but it was going to be too expensive, so they adapted it the game format instead. Makes sense, this was the era when people were really trying to dabble in the “games can be like movies” concepts, like Wing Commander 3/4

Yeah the music/soundtrack for the Dig is one of the best ever. Was a fantastic game too. And yeah a great story behind it with Spielberg:

The story of The Dig begins in 1989 with Steven Spielberg. While working on Amazing Stories—a science fiction anthology TV series he created for NBC—he dreamed up an ambitious yarn about an archaeological dig on an alien planet. Realising a television budget couldn’t do it justice, he put his idea on ice.

Then Spielberg found a way to bring his story to life, with a little help from his old pal George Lucas. Monkey Island creator Ron Gilbert and industry veteran Noah Falstein had developed an adventure game based on Indiana Jones and the Last Crusade for LucasArts, and Spielberg—an avid gamer—was impressed.

A meeting was set up at the Skywalker Ranch between Spielberg, Lucas, Gilbert and Falstein. Ideas were thrown around, and the concept for what would become The Dig gradually began to take shape. Spielberg envisioned the game as a cross between Forbidden Planet and The Treasure of the Sierra Madre. Indiana Jones in space.

In the years to follow, The Dig would suffer a prolonged and troubled development. Falstein eventually left the project, and Loom creator Brian Moriarty took the helm. The game was originally going to have RPG elements, such as locating food and water to stay alive, but ended up as a traditional point-and click adventure.

Over time the characters, story, and locations would change dramatically, but the fundamentals of Spielberg’s idea remained intact: archaeologists uncovering the remains of an ancient alien civilization on another world, and then—under the influence of what they find there—turning on each other.

The Dig was finally released in 1995, with Robert Patrick (Terminator 2, The X-Files) voicing the lead role. Reviews were mixed at the time, but the game has since become something of a cult classic. It’ll never be as fondly remembered as Full Throttle or Sam & Max, but it’s one of the most interesting and unusual games LucasArts ever made.
 
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Springbok

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Got the flu/Covid/aids on work trip sitting in airport heading home, and despite feeling like literal shit I can only think of tomorrow night. My goat is Morrowind, lets see if they pull this off (I think they will).
 
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TJT

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Steam says release on the 6th. You can play this tomorrow if you paid them the $30 extra?
 

Seananigans

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The concept of paying $20-30 extra to be allowed to play a game 3-7 days early needs to fucking die a horrible death. Hopefully one that involves the originators of this atrocious idea being flayed alive and fed to wild dogs.

Every single one of you who pays for that shit is a terrible person, and your nerd/man/good-person card is hereby revoked.
 
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TJT

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I agree. But if people pay for it then you're dumb not to take their money. It's going to get worse though.

$30 for a week early for a singe player game? How about $100 for a month early?