Subnautica

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Goonsquad Officer
8,172
20,093
I never played sub zero, but I played the first one a ton. It was a fun game to solo and zone out. I don't know the story behind dei fucking up sub zero, but how can this be bad? Just give me a new zone and shuffle the recipes with some jump scares and creepy sea monsters
Its not deep. No cyclops. The sense of solitude and being stranded is replaced by virtue of a quippy main character who smuggled o to the world looking for her sister. Early on you find a companion who then engages with you in whedonian quips back and forth the whole rest of the game. The water is much shallower, the tech tree is much shallower. The writing in general is shallower. The sense of mystery surrounding the ruins is largely removed. You directly talk to more people who, much like dead space, you rarely get to. Instead of finding interesting audio logs about survivors of crashes, you get audio logs about quirky, quippy, whedonian office workers who know their job so good and everyone else is dumb. Part of it is on land, which has worse mechanics than decades old survival games.

Sub zero was basically abandoned regions from launch that coild have just been added to the origional, but they wanted to tell the story of quippy strong main character (who changed ethnicity right before launch!) And establish her as not just the best hero, buy thr most important person in existance. So much main character. Such quip.


They just don't understand what made the origional good
 

fris

Vyemm Raider
2,604
3,642
Its not deep. No cyclops. The sense of solitude and being stranded is replaced by virtue of a quippy main character who smuggled o to the world looking for her sister. Early on you find a companion who then engages with you in whedonian quips back and forth the whole rest of the game. The water is much shallower, the tech tree is much shallower. The writing in general is shallower. The sense of mystery surrounding the ruins is largely removed. You directly talk to more people who, much like dead space, you rarely get to. Instead of finding interesting audio logs about survivors of crashes, you get audio logs about quirky, quippy, whedonian office workers who know their job so good and everyone else is dumb. Part of it is on land, which has worse mechanics than decades old survival games.

Sub zero was basically abandoned regions from launch that coild have just been added to the origional, but they wanted to tell the story of quippy strong main character (who changed ethnicity right before launch!) And establish her as not just the best hero, buy thr most important person in existance. So much main character. Such quip.


They just don't understand what made the origional good
is that a description of sub zero?
 

Gavinmad

Mr. Poopybutthole
45,955
56,762
I never played sub zero, but I played the first one a ton. It was a fun game to solo and zone out. I don't know the story behind dei fucking up sub zero, but how can this be bad? Just give me a new zone and shuffle the recipes with some jump scares and creepy sea monsters
 
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