Kharza-kzad_sl
shitlord
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Lets talk about art stuff!
To start, here's my rather dubious opinions of the various packages I've used:
3DSMax:
Expensive! Powerful. 90% of it you'll never use. Really good modeling, terrible selection (but you get used to it). I've not used a new version since 2010. Tons of user made scripts and such.
Maya:
Used to hate it but I just got Maya LT. The big version is probably really expensive, not sure. LT is 30 a month. Hopefully you can just cancel when you won't be using it. LT is limited, but I've been begging for a limited version of 3dsmax for years. I'm guessing LT and Blender are the two packages most indies will end up using because of the cost. So far modeling with it is easy once you get used to the backwards selection modifiers. Currently hacking up some mel scripts to do stuff LT isn't supposed to be able to do (splines for hair guides for hairworks type stuff). Hasn't crashed on me yet as of a couple days, despite me doing strange things to it in scripting.
3DCoat:
Only 100 bucks for the indie version! Pretty good normal map and uv mapping software once you get used to the quirks. I only ever did the very basic stuff with it.
Blender:
Someone will have to fill this in because I've only tried it a couple times and gave up in disgust. I'm poor though so the idea of it is appealing.
To start, here's my rather dubious opinions of the various packages I've used:
3DSMax:
Expensive! Powerful. 90% of it you'll never use. Really good modeling, terrible selection (but you get used to it). I've not used a new version since 2010. Tons of user made scripts and such.
Maya:
Used to hate it but I just got Maya LT. The big version is probably really expensive, not sure. LT is 30 a month. Hopefully you can just cancel when you won't be using it. LT is limited, but I've been begging for a limited version of 3dsmax for years. I'm guessing LT and Blender are the two packages most indies will end up using because of the cost. So far modeling with it is easy once you get used to the backwards selection modifiers. Currently hacking up some mel scripts to do stuff LT isn't supposed to be able to do (splines for hair guides for hairworks type stuff). Hasn't crashed on me yet as of a couple days, despite me doing strange things to it in scripting.
3DCoat:
Only 100 bucks for the indie version! Pretty good normal map and uv mapping software once you get used to the quirks. I only ever did the very basic stuff with it.
Blender:
Someone will have to fill this in because I've only tried it a couple times and gave up in disgust. I'm poor though so the idea of it is appealing.