The Big Bad Console Thread - Sway your Station with an Xboner !

Coral_sl

shitlord
54
0
I'd much rather have day one DLC and keep the option to have used game sales then always online requirements. Because we all know that even if there is always online requirements there will STILL be day one DLC.
Yeah, I'm radically not the guy making those decisions.
 

Zaphid

Trakanon Raider
5,862
294
So, have Sony or Microsoft actually made any arguments why people should be buying their consoles ?
 

DMK_sl

shitlord
1,600
0
As stated earlier Sony has a real opportunity here to get a lot of core gamers on board. Be very interested to see what they do. I personally being an Xbox fan would definitely consider a Sony purchase if they go the opposite way to Microsoft on this. I'm sure there are a lot of people in the same boat.
 

Xexx

Vyemm Raider
7,453
1,655
You're missing out. The instant game collection is worth the cost alone.
So is that a no on forming groups/parties prior to joining games? I dont care about the free gmes as stated, I buy a ton of games I don't have time to play as is. However me and friends play shooters and as you know the chat is often filled with retards and dj's. So the party function is pretty important to us.
 

Zaphid

Trakanon Raider
5,862
294
Well, the only message both of them are getting across is "It could be worse!"

caliane: yeah, that's what i fear
 

DMK_sl

shitlord
1,600
0
I thought this was a good sum up from the comments in euro gamer pertaining to the difference between this and steam. It really is nothing like steam.

"I said this in another thread - just defending steam here.

While you don't own your games on steam, they are so cheap in comparison to the console games that people are extremely happy to just purchase. Like Arkham City for ?5 yesterday. Or remember me which is out today - for ?30. ?20 cheaper than RRP.

For many PC gamers this is an absolute steal and are willing to "rent" these games. Alternatively you can buy disc games elsewhere and there are many options available to PC gamers on how they purchase and play games. Which won't be the case for Xbox 1.

Also Steam isn't a platform. There won't be a "new" edition of PC's as they all essentially do the same thing. So unless the company goes bankrupt then you are fine. However Microsoft will turn off live features at some point in the future. Just like Xbox 1, playstation 2, etc. Whilst people can still play the original Half Life that they owned back when steam started. And it has only grown strength to strength since.

Oh and Lord_Gremlin gave these valid points too

1) Set Steam to run in full offline mode.
2) Download cracked .exe files for all your steam games no problemo.
3) Steam is one of several valid alternatives.
4) PC by default is NOT a dedicated gaming machine. Steam adds certain services like automatic installing and patching that are welcome on PC (and are missing by default)."
 

Cor_sl

shitlord
487
0
So is that a no on forming groups/parties prior to joining games? I dont care about the free gmes as stated, I buy a ton of games I don't have time to play as is. However me and friends play shooters and as you know the chat is often filled with retards and dj's. So the party function is pretty important to us.
Well, there's your problem. Why would you want to play a shooter with a controller?! Leave those console peasants behind and join the mouse and keyboard master race.

To answer your question seriously, I have no idea. I never play multiplayer games on my consoles, only on the PC.

why do they need to? people will buy them no matter what. They figured that out, a long time ago.
Honestly, I have a feeling neither console will sell particularly well. I think we'll have a Wii U-esque sales situation where the consoles sell out during the Christmas months but fail to perform in January and beyond.

Nowadays, there are so many electronics and gadgets available to buy at affordable prices. We're all spoiled for choice. People are going to be faced with a decision: Do I upgrade my smartphone? Do I get a new tablet? Or do I buy a games console?

The 'core' gamers will, of course, buy a games console, but I have my doubts about the more mainstream gamers.
 

Xexx

Vyemm Raider
7,453
1,655
Well, there's your problem. Why would you want to play a shooter with a controller?! Leave those console peasants behind and join the mouse and keyboard master race.



Honestly, I have a feeling neither console will sell particularly well. I think we'll have a Wii U-esque sales situation where the consoles sell out during the Christmas months but fail to perform in January and beyond.

Nowadays, there are so many electronics and gadgets available to buy at affordable prices. We're all spoiled for choice. People are going to be faced with a decision: Do I upgrade my smartphone? Do I get a new tablet? Or do I buy a games console?

The 'core' gamers will, of course, buy a games console, but I have my doubts about the more mainstream gamers.
Because alot of my friends dont own PCs and they like to game on their xbox? I play PC shooters as well but less frequently than i play them on my xbox due to that stated reason. I remember playing MW2 on PS3 and having to go around and constantly muting retards due to them playing music or being retarded. Like i said, it may not be something important to most, but it is to us. I'd love it if PS4 had something akin to partying in its new interface but ive yet to hear anything about it.
 

Coral_sl

shitlord
54
0
1) Set Steam to run in full offline mode.
2) Download cracked .exe files for all your steam games no problemo.
If you're saying you can pirate games and use Steam, and the consoles will make that harder to do... yeah, I think MS and Sony are fine with that.
 

Cor_sl

shitlord
487
0
Because alot of my friends dont own PCs and they like to game on their xbox? I play PC shooters as well but less frequently than i play them on my xbox due to that stated reason. I remember playing MW2 on PS3 and having to go around and constantly muting retards due to them playing music or being retarded. Like i said, it may not be something important to most, but it is to us. I'd love it if PS4 had something akin to partying in its new interface but ive yet to hear anything about it.
I edited my post to include a more serious answer, but I did it after you posted. Whoops.

I think cross game chat has to be a given. I can't see Sony dropping the ball with that. From what I understand, they were incredibly resource constrained with the PS3, which meant they were unable to implement a number of features that we, as gamers, wanted. They won't have that problem with the PS4.

A quick Google search for 'ps4 party chat' turned up this -http://www.thesixthaxis.com/2013/02/...oss-game-chat/. That's about all I could find.
 

DMK_sl

shitlord
1,600
0
But you know I'm not saying that and simply picking at straws. The main point is that Steam is not a platform it's an option. There are A LOT of different ways to play PC games and only one way to play console games. C'mon mate.
 
112
0
With regard to Steam, I lost internet for about 4 days recently when I put a shovel through the FIOS cable. I've never setup offline mode in Steam and was still able to play all my games. So if it has a heartbeat it's a lot longer than 24 hours.

I don't think that lack of internet access is an issue for most of us, but what happens when a group like Anonymous decides it would be hilarious to DDoS the Xbone authentication servers?
 

DMK_sl

shitlord
1,600
0
With regard to Steam, I lost internet for about 4 days recently when I put a shovel through the FIOS cable. I've never setup offline mode in Steam and was still able to play all my games. So if it has a heartbeat it's a lot longer than 24 hours.

I don't think that lack of internet access is an issue for most of us, but what happens when a group like Anonymous decides it would be hilarious to DDoS the XBone authentication servers?
The same thing happened to me when I moved house and I played all of my steam games fine for at least a week. So once again the "people already deal with it on steam" is completely wrong and irrelevant.
 

Xexx

Vyemm Raider
7,453
1,655
Oh thats cool, just need to wait on E3 to see how exactly its implemented. Regardless I will have both, and likely 2 of one, but at this rate i will double down on the PS4 since i don't agree with alot of what MS is trying to do.

Someone mentioned developers and their cut from used games to run servers etc, but the majority of used games or games made do not require servers. Some co-op and shooters but what is the actual portion of games that require long term maint? Those that do put out DLC get more money for it as is. All this does is open the door for MS and others alike to fuck over the user with dumb policies and gouging.
 

Quineloe

Ahn'Qiraj Raider
6,978
4,463
Article on Indie Devs and why some of them won't be publishing on Microsoft platforms in the future:http://www.gameinformer.com/b/featur...la-exodus.aspx

Edit: Which seems to have disappeared off GI's site right after I read it.
that article will be released jun 18th, 2013...

As much as I disagree with the constant online checks. How many of you can remember the last time you had no internet for 24 hours and just had to play a video game. The bigger concern is giving developers the ability to make games unplayable without the cloud. Sony is also being shady with the we will leave that up to the developer comment on used games.
My xbox hasn't been online for 4 years now. I really don't play multiplayer games on it, especially with the live community being the pile of shit that it is.
 

hodj

Vox Populi Jihadi
<Silver Donator>
31,672
18,377
Eurogamer pretty much nails everything wrong with the new xbox perfectly in this article.

TL;DR version: Microsoft wants to turn Xbox and its entire line of products into Apple, basically, because Apple is killing them. We get to pay for Microsoft's inability to adapt in a rapidly changing technology environment (even though Apple's heydays are pretty well over as well, so Microsoft isn't just a day late and a dollar short, they're basically the Titanic returning in Ghostbusters 2 "Better late than never, I guess".)

http://www.eurogamer.net/articles/20...ts-us-to-smile

Almost exactly a year ago, at the end of an E3 press conference in which Microsoft heralded fitness software, Kinect, Internet Explorer, Bing and dying action games as the future of entertainment, I wrote that anyone who has paid attention to Microsoft's business over the years should not be surprised by its apparent lack of self-awareness.

"If we are entertained by what Microsoft chooses to do for its own gain," I suggested, "then that is simply a happy coincidence."

Guess what? The coincidence is over.

The fact that Microsoft's policies governing game ownership, sharing and privacy are not surprising does not make them any less devastating to consumer rights, should they be formally adopted and become a standard. They sacrifice our freedom to own and trade games for no other reason than corporate self-interest.

To save you skimming large tracts of condescending prose about how much Microsoft loves and respects you as a human wallet, here is a summary:

You do not own the games you buy. You license them.
Discs are only used to install and then license games and do not imply ownership.
People can play games installed on your console whether you're logged in or not.
10 people can be authorised to play these games on a different Xbox One via the cloud, but not at the same time, similar to iTunes authorised devices.
Publishers decide whether you can trade in your games and may charge for this.
Publishers decide whether you can give a game you own to someone for free, and this only works if they have been on your friends list for 30 days.
Your account allows you to play the games you license on any console.
Your Xbox One must connect to the internet every 24 hours to keep playing games.
When playing on another Xbox One with your account, this is reduced to one hour.
Live TV, Blu-ray and DVD movies are exempt from these internet requirements.
Loaning and renting games will not be possible at launch, but Microsoft is "exploring the possibilities".
Microsoft may change these policies or discontinue them at any point.
There is also a promise that Microsoft Studios games will all allow you to trade them in and give them away for free, bringing a whole new emphasis to the expression, "It's the least we could do!"

The only positive thing in the whole document is confirmation that you can turn off Kinect and its data will never be uploaded without your permission. Let us all applaud Microsoft's "OK, fine!" decision not to intrude on our privacy.

The suggestion that these changes to game ownership have been taken to combat piracy or limit the damage that used game sales do to the primary market do not stand up to much scrutiny - at our most charitable, we can say that the data is merely inconclusive, but analysis of other industries that have dealt with these issues for much longer is pretty clear that the overall benefits at least balance out the risks of allowing piracy and used markets to flourish.

The more likely reason for this unprecedented new attitude to console game ownership and sharing is that Microsoft wants to turn its game business into the equivalent of iTunes. The signs are already there in the merger of Xbox, Windows and Windows Phone app stores and the decision to run Xbox games off a Virtual Machine 'game OS' within Xbox One, which could easily be included in new hardware derived from the same architectural roadmap.

This is a neat business way of getting everything to line up. It is done in service to Microsoft's corporate objectives. It is not even done with any particular malice towards you and I. Nevertheless, it signals the most significant divergence to date of Microsoft's goals for the Xbox business from our own. It also puts an unspecified expiry date on every Xbox One game ever made and gives you no control over it. Yes, at a point in time where consoles are becoming less relevant, Microsoft's solution is to make them less permanent.

The addition of cloud gaming functions, the avoidance of DVD or Blu-ray disc access times, the convenience of global access - these are the rewards we are being offered for our complicity in Microsoft's decision to eradicate the concept of console game ownership. They are not good enough and very little ever will be.

Digital marketplaces like Netflix, iTunes and the present Xbox Live are a good thing, but they should be additive. They allow us to form a different kind of relationship with art - a more convenient, expansive and often cheaper one that includes better tools for exploration beyond the borders of our current interest. We should and I do celebrate these things. But a critical reason that I accept them is that I still have the option to own an untouchable physical copy of the things I find there as well.

You can say this is no worse than what Steam does, you can say that it is no worse than what a lot of 'content' companies do, and those statements are true, but they do not engage with the most important detail of this news, which is what we are being told to give up in exchange for this new arrangement: the opportunity to form tangible, lasting relationships with art that matters to us. If you never had that, then why would you miss it? But we do. And soon we won't.

Collectors will still be able to buy Xbox One games on disc, of course, and we may line them up happily on our shelves so that our friends and families can admire our dedication and taste forever more. But under Microsoft's new rules, we are no longer building a collection of games - we are building a collection of loans that may be recalled from us at any time, leaving us with nothing but distant memories. And that loss will be simple, instant and complete.

One solution all the gaming review sites including Metacritic should be applying right now is telling Microsoft they will not be accepting Xbox one consoles nor reviewing any title on them, as the measures Microsoft have put in place are too restrictive and will hamper the journalist's ability to review games properly. That or threaten that every single review for every single game on the Xbox one will be reduced by a set amount of points for every one of these onerous features the reviewer must deal with in order to review the game. The gaming media has the ability to force Microsoft's hand on this issue, as they are the ones who conduct the majority of advertising for these games anymore.
 

Forbin_sl

shitlord
304
1
lols
rrr_img_28817.jpg