Just how much do you think was invested with Galkai? $380 million.Quit trying to ignore the cost and we won't have to keep bringing it up. Jesus.
Absolutely nothing!What does a streaming service have to do with emulating the PS3 on the PS4 hardware?
You do realize Galkai will be streaming PS3 games to PS4 users on it's service correct?What does a streaming service have to do with emulating the PS3 on the PS4 hardware?
You do realize that streaming is different from emulating, right?You do realize Galkai will be streaming PS3 games to PS4 users on it's service correct?
Aaaaaaand you just showed how retarded you are.Yet, aside from possibly the Wii U, Nintendo consoles have had backwards compatibility with GameCube and Wii, and now Wii U and the Wii channel. Completely different systems between the generation, and they were (Wii and Gamecube were) selling for profits off the get go.
You do realize that creating an emulator would have been in no way, shape, or form near the amount they bought Galkai for correct? And why do that when the small amount of time it would have taken to segment off an emulator team for $10 million sees no return? And that's the point I am trying to make. Backwards compatibility is now a business issue. They heavily invested in this technology to make it a business. It has been a business for Nintendo, and will continue to be one. And while Galkai serves other purposes, the amount of money it will make just off PS3 back streaming alone and charging for that access will recoup that buyout within 2 years.You do realize that streaming is different from emulating, right?
Meaning, it's a new business.The PlayStation 4 is rumored to provide backwards compatibility through use of the online streaming service Gaikai for games fromall previous PlayStation consoles.
I am not sure how I can be more clear on this.Utnayan wants to prove that emulating PS3 on PS4 hardware would be easy.
To do this he..
1) Points out that they will stream PS3 to PS4
2) Says Nintendo emulates, when actually its all on the same hardware
3) Links to a PC emulator
4) Says cost should be completely irrelevant
Utnayan being Utnayan
I totally agree! They are in it to make money, and they are capitalizing on the nostalgia market with Galkai. Christ that's all I have been trying to say. I am just arguing against people trying to defend it as a cost issue when they invested $380 million to design a business model out of it.Sony is in business to make money, not give you backwards compatibility at a loss. They've done the whole "sell people hardware at a huge loss" thing and it crushed them. If you want to play PS3 games then buy a PS3 from some kid on craigslist for a hundred bucks. There are tons of them out there.
Emotion was installed in PS3's to easily bypass any compatibility issues with PS2 games. It's been 7-8 years since the PS3 launched. Just how "difficult" do you think this would be in this day and age when they did it in 2005? Just curious. Now I want you to think that they spent $380 million to provide it all as a service which you pay for. Fairly easy why they didn't allocate $10 million for an emulation package. I'll admit that it wouldn't be a walk in the park, but it certainly is easily doable, to emulate PS3 backwards compatibility if you at least admit that Sony's thought is why allocate resources to backwards compatibility when we will see no return out of it, if they buy used games we still don't see a license fee coming back; when we can buy a company and offer every PS1, 2, and 3 game and have a new revenue source?It's hilarious how Ut keeps saying that Sony should just do a PS3 emulator when everyone here knows that there's no chance in hell that the PS4's hardware could run it.
"Not give you backwards compatibility at a loss" = "a cost issue" you stupid fuck.I totally agree! They are in it to make money, and they are capitalizing on the nostalgia market with Galkai. Christ that's all I have been trying to say. I am just arguing against people trying to defend it as a cost issue when they invested $380 million to design a business model out of it.
Also, how the hell does a company spend $100 million on R&D for a controller which didn't need tweaking in the first place, and then on top of that, varied very little from original design. (Xbox One)