The Xbox works well if you set it up exactly as Microsoft has intended, but minor deviations in your home theater setup can quickly throw things out of whack. If there's one thing I've learned from checking out other people's home entertainment rigs, it's that almost everyone's has some sort of minor deviation.
For example: The Xbox One has a built-in IR blaster that gives it the ability to control basic functions on your cable box, your TV and your AV receiver. Once you tell it the brand of your TV and audio receiver, it can double as a universal remote control. When you say "Xbox On," the console will power up and switch on the other two devices at the same time. The first time I used it, I felt like I was on the bridge of the Starship Enterprise or the Navigator.
Ah, but what if you're already playing a game on a different console, and your TV and AV receiver are already switched on? If you then say "Xbox On," the console will turn the TV off. That's because it's really just pressing the "power" button on your TV's remote-there's no way to tell it to only press the button if the TV is currently off. If you're anything like me, the first time that happens, you'll deactivate the feature and likely never re-activate it. Back to the remote control we go!
Those sorts of small issues begin to add up. The Xbox One is supposed to seamlessly integrate itself into our entertainment centers. If it doesn't, people will remove the console from its center-stage position and plug everything in separately, rendering one of the console's primary functions irrelevant.
Another example: The units we've been testing mess with the audio that comes from the cable box, and are currently only able to output surround sound if you dig into the menus and tick off a "Surround Sound (BETA)" option. Otherwise, it downmixes your cable's 5.1 surround to stereo. My boss Stephen Totilo likes to watch pro wrestling, and when he does, he likes to watch it in surround sound. (The better to hear the taunts and the body-slams, I guess.) But if he runs his cable box through his Xbox One, the audio comes through in mere stereo. Microsoft assures us that a non-beta option for surround audio throughput is coming, but it won't be there at launch.
Or take my peculiar AV setup: I like to play games and watch movies with an Astro surround-sound headset, which decodes Dolby 5.1 audio from an optical input cable. However, the Xbox One is currently only able to output stereo and DTS Digital through its optical output. My headphone receiver can't read DTS Digital, so I have to output in stereo, and my surround headphones turn into regular old headphones. I've been asking Microsoft for the last week if they intend to add Dolby output to the optical audio port in the near future (it's an option for HDMI output), but haven't gotten a solid answer on whether a fix is coming.
Remember, Microsoft wants you to make this console your "one" device, to have it reign over your entertainment center and unify your living room. But if the device removes any functionality from the components it's supposed to unite, users will probably remove it from the equation and go back to plugging everything in separately. The fellowship will be broken, and the Xbox One will become just another gaming console.
I hope it's a sign they're making hand over fist on this one. The pretty graphics, seamless MP, superb game flow from one mission to another and the cop/racer interaction is just great. I also like the point/unlock system and how it adds a little bit of tension when you rack up a shitload of points and have to make it to a hideout to bank them.*gumble grumble* I pre-orded NFS:Rivals off Amazon (not with B2g1 free) late to get the pre-order bonus shit but it is still on backorder. I may have to cancel it and just go pick it up at my local Gamestop if they don't get the move on. This game must be insanely popular to be backorded a week knowing how fast they have to be able to pump out CD's.
Comedy gold right here.Kotaku's Kirk Hamilton_sl said:I have yet to get the Kinect to respond to my gestures in a consistent fashion. In one of the setups I tested, I'd be watching a movie while leaning back, feet in the air. The Kinect would regularly read my feet as my hands, suddenly pausing playback or switching apps.
This is fake btw.![]()
Boom headshot.
Hahahah. So relevant.The first time I used voice commands was in tom clancy's rainbow six vegas. It went something like this.
Tol: Stack up, team!
*team does nothing.*
Tol: STACK UP
*team does nothing*
Tol: BREACH AND CLEAR
*team does nothing
Tol: FUCK YOU ALL
*team kicks door in and starts shooting*
Ugh that is horrible too. Maybe it was his setup (like his device only has a power cycle code for IR)? Or maybe the Xbox doesn't actually use discreet on / off commands for devices to get around turning already on devices off... this shouldn't be a problem in 2013.??<The Xbox One: The Kotaku Review
Scroll down to: All entertainment centers are different, and the Xbox One doesn't seem all that adaptable.
Moving the map with the touchpad in AC4 is just awful though. It reminds me of the old roller-ball mice when you had a bunch of dirt and hair stuck in the mouseball. I do like that clicking it takes you into the map instantly, though. I hate having to go into menus to open a map. The swipes for changing your OWL's functionality in Killzone works very well.The Touchpad has other uses than that. Like in AC4 you can scroll around the map with it and pinch to zoom in/out. It is kind of gimmicky so far, but it does have uses for extra input.
Glad I wasn't the only one who found this to be a problem! If I didn't have an extender I would've been really pissed.Edit: I also find the front facing USB ports are pretty inaccessible unless what you're plugging in is very slim. Not a huge deal, but I had to use a USB extension cable to plug in my USB key to finish the restore after swapping out the drive.
Gamespot - 9Forza 5 review: 7/10
Forza Motorsport 5 review Eurogamer.net
+ good graphics, good use of the new pad for racing
- weaker tracks, half the cars, grind to unlock what there is (but you can always buy XP tokens...), AI "learning" from players is a step back ("right now the Xbox One's heavily touted cloud rains down a thunderstorm of idiocy")
Yeah, the movement isn't great, just pointed out that there's other ways to do stuff. The clicking of it being super responsive is great though, the map definitely just instantly pops up when you want it to.Moving the map with the touchpad in AC4 is just awful though. It reminds me of the old roller-ball mice when you had a bunch of dirt and hair stuck in the mouseball. I do like that clicking it takes you into the map instantly, though. I hate having to go into menus to open a map. The swipes for changing your OWL's functionality in Killzone works very well.
It should, but man I would be scared of plugging those tiny wireless kb dongles into those usb ports. It felt like I was going to break something when I plugged in my flash drive to update the firmware.I haven't tried it out, but does the PS4 accept wireless keyboards? I have one with a real small dongle thing that needs to plug in via USB.