- 27d 22h 8m
Interesting. As much as I appreciate 5e it isn't quite "crunchy" enough (for me). I find it kind of light on the tactical end. I fully understand that was a conscious decision by the designers to keep it simple/easy to understand, but I like a little more mechanical depth personally.I've played both. Pathfinder has one good rule. If you hit by more than 10 over their AC it is considered a crit. Other than that, it is unnecessarily complex to get basically what you get in D and D 5e.
Anyway, I assumed Pathfinder 2 would be a little crunchier and have more tactical options.