The Division 2

DirkDonkeyroot

Vyemm Raider
1,036
1,819
The realism server they started is kinda fun. Headshots are auto kill. no levels, no skills, armor slows you down. Shit like that. Could be worth a shot for some of you guys if you're interested in that sorta thing.
Does the ai still have 100% accuracy at beyond max range?
 

mkopec

<Gold Donor>
28,258
44,658
So redownloaded this recently and no crashes yet. So either they fixed their shit or my new rig is more Division 2 friendly. Either way its still a gorgeous game.
 
  • 2Like
Reactions: 1 users

Springbok

Karen
<Gold Donor>
10,195
15,893
Forgot how great this was... would kill for this type of game in the Marathon universe Bungie created with Bungies gunplay. Oh well.. I didn't even realize they were working on Division 3. Started over and really having fun.
 
  • 1Like
Reactions: 1 user

Fadaar

That guy
11,756
13,158
Forgot how great this was... would kill for this type of game in the Marathon universe Bungie created with Bungies gunplay. Oh well.. I didn't even realize they were working on Division 3. Started over and really having fun.

if they play it right Division 3 could absolutely dominate
 
  • 2Solidarity
  • 1Like
Reactions: 2 users

RobXIII

Urinal Cake Consumption King
<Gold Donor>
4,405
3,514
if they play it right Division 3 could absolutely dominate

Yeah I recently played through this a few weeks ago, forgot I bought it on release using the awful Ubisoft launcher. If Div3 wasn't in the works I'd rebuy it on Steam just because lol.

I am a sucker for AA like stuff, in this game your watch levels up. Even though it's like 0.2%, I love me some permanent stat buffs to reward leveling after cap. I seem to stop playing these after finishing the story though. New York was neat, the abandoned parks looked beautiful.
 

mkopec

<Gold Donor>
28,258
44,658
IDK the numbers they had but they could not have been that bad, especially with new content/seasons churning out. Like why did they stop on this game is baffling? Even if it did not meet numbers or whatever, you have this great base to build upon, change for the better, release some chunky content/raids/dungeons that brings people back. From memory it was always the loot that had the problems in this game.
 

Xenrauk

Trakanon Raider
1,297
1,033
IDK the numbers they had but they could not have been that bad, especially with new content/seasons churning out. Like why did they stop on this game is baffling? Even if it did not meet numbers or whatever, you have this great base to build upon, change for the better, release some chunky content/raids/dungeons that brings people back. From memory it was always the loot that had the problems in this game.


Massive studios had a full team on Division like 5-6 years ago, then got shifted over to make the Avatar game, since that's done they've moved back to division and started making stuff again like the dlc last year, Resurgence the mobile game, another dlc this year, and div3. Red storm studios who were mostly responsible for the dark zone pvp side of the game also tried making another off shoot called heartlands which was a br/extraction shooter type of game, that got cancelled in 2024.

Loot problems were mostly solved after year one which went through 2-3 major changes to the stats and the random rolls, then the ny expansion added crafting to replace or maximize stats on gear (they already had this in division 1 it's like they ignored div1 when making div2) and expertise, they tried to add too much randomness to gear to stretch the grind for it in the first place, now you can replace one bad stat entirely, and maximize the low stats you want to keep, instead of looking for absolute perfectly rolled loot.

Seasonal play has been decent adding new story, new gear and exotics, new game modes like retaliation, the summit, descent, countdown(mega gear farm), and built up on different events in it to keep it interesting. While adding seasonal flavors, like this past season you could get a true sons npc ally to run around with you like a pet to help you out, or boost to certain areas of game play like one season skill builds might be really good, or the next one run and gun builds might be really good.

Division has a pretty loyal player base, ubi is lucky the game didn't die off like most other gaas games have.
 

mkopec

<Gold Donor>
28,258
44,658
If you make a good GAS game and support it with good content it will def have a player base stick around. This and Destiny franchises are the only ones that managed to survive. Like I said this game has a good foundation. It looks good and plays good. You can always tweak and add shit later. But if you have a shit foundation, like that one Iron Man mech suit game that came out, forget the name, it had shit foundation, in game math that didnt work and content was shit and it failed hard. You can always add in games like POE/Diablo into this too. They are sort of like GAS games but free/paid expansions. With some having pay wall QOL shit. And super popular league to league/season to season.

Some people shit on these GAS games but some people really like them. Its like an MMOROG in a sense that you can just play 1 game, keep advancing your character, amassing wealth and other shit just without the massive time requirements MMORPG have.
 
Last edited:

Droigan

Blackwing Lair Raider
2,751
1,487
Some people shit on these GAS games but some people really like them. Its like an MMOROG in a sense that you can just play 1 game, keep advancing your character, amassing wealth and other shit just without the massive time requirements MMORPG have.

Defiance was great. Actual mmo shooter. I remember liking that game.

I played and enjoyed Division 1 and 2 a lot, but played them like regular games. Finished the story, did some post game, but never kept playing it over time just to grind. Same with Destiny (granted only played like the first 2-3 expansions of Destiny 2).

Have seen the sale of this now though, so kind of want to try it again. Don't really think I've played it much other than when it launched.

edit: Bought the ultimate edition. Sale ended in 19 hours and figured if I am going to get it, might as well be now and get all the content there is. Doubt it will be much cheaper.
 
  • 1Like
Reactions: 1 user

mkopec

<Gold Donor>
28,258
44,658
Yeah I played Defiance, man that was some years ago. I remember the game being cool and all but it had no end game at the time, then it just faded. The show being shit prob added to its demise, lol.

So even though I have my main character with like 500 watch points which I have played over the years, I decided to make a noob and re-run the game over for nostalgia. Took about 20 hours to get through the main story and most of the sides. Right now im right in the middle of NY with about 8 more hours. I got all the anniversary crates just waiting for me when I hit 40, I have like 20 of them to open up and hopefully have some decent gear to gear the new bitch up with and myabe some left overs for my main. well see. Having a great time so far replaying this. I mostly soloed but ran a few of the missions with matchmaking too.
 
Last edited:
  • 1Like
Reactions: 1 user

Sabbat

Trakanon Raider
2,044
915
Don't forget to pour all that loot into into your crafting library and fill it out, single best thing that did in Div2.
 
  • 1Like
Reactions: 1 user

Vorph

Silver Baronet of the Realm
11,968
5,791
First mission in realism mode bugged out on me and ended up with a dude who either ran out of the mission area or fell under the world. Either way I couldn't get to him and even though I could run up to the Haven gates they wouldn't open. Yay.

Wasn't really impressed with the new mode anyway. First gun you get is a FAL that has recoil like it's shooting .50BMG instead of 7.62mm, and apparently "realism" still doesn't include something as basic as select fire in Division. The game is basically headshot-or-nothing; body shots are just as spongy as ever, which makes the shield & hatchet dudes extra retarded because you can empty a full handgun mag into their legs without even slowing them down. I guess I was expecting too much, like it would be as complete a conversion of the game systems as Ghost Recon Breakpoint's changes. Probably should have realized that if they had actually put that much work into it it wouldn't just be a one month thing for the anniversary event. I'm sure the shooting gets better with gun and attachment unlocks as you progress a bit more, but the core design of it just seems too flawed to bother.

Especially when I think about having to doing the Parnell missions. I hated that shit even with all my main character's gear and skills.
 

mkopec

<Gold Donor>
28,258
44,658
LOL, I havent tried the new mode, but I cant even imagine running into one of the NY chunguses. The ones with the fire spray that shoots fire through buildings, walls and 500 ft?
 
  • 1Like
Reactions: 1 user

faille

Trakanon Raider
1,964
555
Yeah I played Defiance, man that was some years ago. I remember the game being cool and all but it had no end game at the time, then it just faded. The show being shit prob added to its demise, lol.

So even though I have my main character with like 500 watch points which I have played over the years, I decided to make a noob and re-run the game over for nostalgia. Took about 20 hours to get through the main story and most of the sides. Right now im right in the middle of NY with about 8 more hours. I got all the anniversary crates just waiting for me when I hit 40, I have like 20 of them to open up and hopefully have some decent gear to gear the new bitch up with and myabe some left overs for my main. well see. Having a great time so far replaying this. I mostly soloed but ran a few of the missions with matchmaking too.
the show was great!
 
  • 2Like
Reactions: 1 users

Cybsled

Naxxramas 1.0 Raider
18,492
15,036
It was a good show. It had budget issues, but some of the storylines got pretty good (and dark). They murdered like half the cast
 
  • 2Like
Reactions: 1 users