Denaut
Trump's Staff
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Antarius generally has the right of it. The reason no one is making good "MMORPGs" anymore is because most the elements that made them awesome and special, and a genre of their own, have been integrated into other genres of games.
They brought many things to the forefront of gaming; persistence, digital distribution, online community, in-game progression, online co-op play, competitive play that required roles and teamwork, and so on. Since then those aspects have been integrated into other genres and now MMORPGs don't really have anything distinct about them except sub-par moment to moment game-play.
It is a bit like why Adventure games died. They died because as games got better the thing that made adventure games special, story, was integrated into all kinds of other genres, which also had the advantage of having actual game-play. Adventure games were left with having nothing unique and not being a game either.
They brought many things to the forefront of gaming; persistence, digital distribution, online community, in-game progression, online co-op play, competitive play that required roles and teamwork, and so on. Since then those aspects have been integrated into other genres and now MMORPGs don't really have anything distinct about them except sub-par moment to moment game-play.
It is a bit like why Adventure games died. They died because as games got better the thing that made adventure games special, story, was integrated into all kinds of other genres, which also had the advantage of having actual game-play. Adventure games were left with having nothing unique and not being a game either.