1. The server had about 98% uptime. There were a few server crashes with rollbacks, but they weren't very big, and the server was up about 5 minutes after the crash. Not bad considering it was the FIRST major test of Cyrodiil.
98% uptime with stuck characters so no one could log back in. Sounds like a winner. I guess I should define what crashing servers mean. Crashing servers (Some on their own and some not) with hundreds of people having stuck characters unable to log back in andplay, only to succeed again when the servers were brought down on purpose, or crashed, to start over. On top of that that character rollbacks were icing on the cake. This was a complete cluster. Now I am not saying it shouldn't be, it's the first time it was launched in a controlled beta environment, but for Christ sake man, your spin on this is ridiculous.
2. It is nothing like COD.
It is everything like COD because it is
Not Static. You do understand this right? You will switch from Cyrodil (1) to Cyrodil (35) anytime you want to with an increasing gold penalty. There is literally
nothingpersistent about it. That is why it is like CoD. Or Hell, Battlefield. You will get thrown into a server, you will play a multiplayer Skyrim and play capture the elder scrolls. Is it fun? Who knows. 70% of the people playing had stuck characters or crashes. But it has
no impacton the playing world, PvE world, or persistence in any sort of MMORPG sense of the word. This is not DAOC. This is instanced to fuck DAOC with GW2 spin. New frontiers failed inDAOC, GW2 WvW was a clusterfuck. Now you have both.
3. The zone is huge. <-- yes that says huge.
Why the hell is this so important? Can someone tell my why having a huge Cyrodil impacts gameplay? I am so curious how running 15 miles from start to finish in a zone where the gameplay and persistence sucks is a major marketing point. I'll tell you why. 1) Because you need to capture points to teleport across this huge landmass and that's one of the key gameplay mechanics. 2) It's marketing spin like this that caters to the lowest common denominator of CoD/Battlefield gamer who they think have the intelligence of a mole so they sell more boxes. Paging Paul Sage.
4. The graphics are stunning. The guys on here saying they played it and the graphics sucked either: A - haven't played it. B - played a build very different from what I've seen. or C - have shitty fucking computers, dialing the graphics way down and are playing on some goodwill projection monitor from 98'
Graphics are subjective. The graphics are identical to SWTOR. Which shouldn't cause alarm to anyone since they used the same terrain generator from HE. Either way, at least in this PvP test, when you scale down texture models to get your overly trumpeted, "200+ ON SCREEN AT ONCE!" and they look damn near like a pong block, that isn't doing any favors to anyone. But now you are also saying those people have shitty computers, when they said this would run with those great settings on 5 year old computers not more than a year ago in more marketing spin from Sage. So what are you saying now to defend it? All these beta testers here on this forum have 386SX-16's? And yes, to point out, you just started in with the "different build". There hasn't been ANY CHANGES to graphical/animations since summer! And even then the animation pass was nothing more than smoothing GCD engine shit. Wait on that super secret build though. (People still use this? I thought this idea died out with Anarchy online)
5. Comments on the beta forums are overwhelmingly positive. Most of the negatives are things that Zenimax can easily tweak (if they so choose.)
That's all I'm going to say.
Course they are. They were also very positive in the SWTOR forum and as a result these ass kissers gave zero decent feedback to the developers, which resulted in a complete mess. Not like they would have listened to them anyhow, nor should. Comments from those outside the beta forums say otherwise.
Keep up the good spinning fight. After seeing some of your excuses covering up horrible server architecture which instances everything in an MMORPG, blaming bad computers, eyesight, or beta builds for graphics, comparing DAOC/Skyrim and saying "THIS IS A WIN MAN!" it is fairly evident to anyone with a pulse you are losing your grassroots fight.