Dr. Mario: "Still not clear on whether or not she was talking about hitman. Maybe this will finally be cleared up when the new hitman game comes out and legions of shitlords derive a perverse pleasure from desecrating the unsuspecting bodies of virtual female characters. It's a rush streaming from a carefully concocted mix of sexual arousal, connected to the act of controlling and punishing representations of female sexuality."
Really, Doc? It's not that complicated:
She was talking about a trope. She used Hitman as an example of that trope. An appropriate example.
You pretending this is somehow an impossible concept to even grasp, let alone acknowledge, is kind of funny, I guess. Carry on.
Oh, and I wouldn't say "legions", but if every sandbox game with sexualized, vulnerable female NPCs thus far has shown us anything, it's that there will likely be a lot of guys doing exactly what you described. I mean, not "actual rape" numbers, but almost certainly more than "fake rape accusation" numbers, if I'm gonna guess. I think the miscommunication is that you see a value judgment on actual people in her statement. I don't see that at all. I see another way of saying "GTA proved that gamers love to kill hookers, let's keep including killable hookers". Are you telling me that a developer that includes killable hookers to please some fans is arbitrarily "better" than a developer that concocts a "mix of sexual arousal, connected to the act of controlling and punishing representations of female sexuality"? When the director of a teen comedy flick throws some tits onto the screen, is he "exploiting a rush streaming from a carefully concocted mix of raging teenage hormones, sexual frustration, and a voyeuristic taboo thrill elicited by the exposure of generous young mammaries"? Is there a difference? Sarkeesian is giving her theory as to "why" and if you don't like it you can try to correct her. Stop trying to make it so personal. The developers didn't feel "attacked". Most who even talked about her work were openly supportive. Really, if she was calling anyone out (and she wasn't), it was them.
Chanur: "Anita is a grown woman. Her work should be able to defend her. If it cannot ...well you should think about why that is."
Her work stands as a flawed but interesting criticism of how women are portrayed in video games. She gets some things wrong but she also raises some valid points. She's trying to generate interest in her field by doing her thing and that's fine. Nobody should have a problem with her speaking her mind, especially after she generated more than enough interest to get her project funded (and I mean before the harassment and the donation spike). I appreciate her work for what it is, but I will not hesitate to criticize anything that's wrong with it, and nobody should ever feel that they are not being "allowed" to criticize her work, as though they needed her permission or her comments section to do so.
The backlash she got is completely disproportional to the "threat" she posed. She didn't open the floodgates of asshattery just by "being wrong". And no, Quaid, it's not necessarily because gamers "hate women" (although if you think misogyny doesn't exist or didn't play a role in how she was treated, I don't know what to tell you). I think a far more clear motive is because people love a villain. They love a reason to act like an asshole. They love to justify just shitting all over someone, so if they have to take a minor feminist making videos about girls and games and transform her into a liar, a fraud, and a con artist, they will not hesitate to do so. And if showering her with this disproportional and, frankly, ridiculous negative attention only ends up making them look like assholes while generating a ton more attention, support, fame, wealth, and influence for her, well... They'll just have that much more reason to yell even LOUDER next time about how she's actually a liar, a fraud and a con artist, right? The people gotta learn, right?