"DEI" complaints aside, they kept making the same blunders
1) Overpriced and "overhyping" their games, but releasing with heavy bugs
2) Predatory monetization even in single player games. The latest Assassins Creed is a prime example of this - besides cosmetic crap, you can RMT for ingame money/materials and even unlocking the world map.
3) Stale formulas that don't take risks or "trend chasing" that lands after the trend is worn out
You're such a fucking NPC that you can't even type DEI without putting it in quotes.
Assassin's Creed - Set in the Levant, has a Levantine protagonist
Assassin's Creed 2 - Set in Italy, has an Italian protagonist
Assassin's Creed 3 - Set in Colonial America, has an indigenous American protagonist
Assassin's Creed 4 - Set in the Caribbean during the Golden Age of Piracy, has a Welsh protagonist
Assassin's Creed Rogue - Set in both Europe and the New World, has an Irish-American protagonist
Assassin's Creed Unity - Set in France, has a French protagonist
Assassin's Creed Syndicate - Set in London, has English protagonists
Assassin's Creed Origins - Set in Egypt, has Egyptian protagonist
Assassin's Creed Odyssey - Set in Greece, has Greek protagonists
Assassin's Creed Valhalla - Set in England during the Viking invasion, has Norse protagonist
How exactly does setting a chimp as the protagonist of a game set in Japan fit that pattern?