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Completely 100% disagree enough that I will post about it here. Vanguard had shit for atmosphere and lore/world surroundings compared to some of the LEAST memorable experiences out there. Quaid mentions Ironforge, I remember walking into Stormwind and hearing this as I looked at the statues of fallen heroes and little kid NPC's following a teacher explaining the city to them.I don't think the game not being sexy enough or lame had anything to do with it's problems. The world was one of the best in any MMO ever IMO, it was just destroyed by technical issues and the sheer amount of shit that people had to deal with on a daily basis while playing. I had more "oh wow" moments playing and exploring the world in Vanguard than I ever did playing WoW, and if it had a tenth of the polish that WoW, or any modern MMO really, it wouldn't be shutting down and many of us would still be playing.
Stormwind - Music of World of Warcraft - YouTube
I am all for subjective opinion but I am not sure what you are basing your opinion on when you say this about Vanguard. It was a completely stale and lackluster experience with a good blood mage class and a half addicting diplomacy game plagued with a boring/stale world due to a lack of not only polish or passes, but under a tight time crunch given the circumstances where the developers wanted to do about 500% more than the framework that was laid out, yet the framework ended up shipping as is to the resounding thud of facepalms before given walking papers by a scam artist in the parking lot. Vanguard and it's fall is the epitome of what Brad McQuaid has become in life.