jayrebb
Naxxramas 1.0 Raider
Original devs couldn't even finish the game, so I suspect it'll take even longer for these devs to.
Major delay is VG client is Unreal 2.5 and the server was all proprietary SOE. Having to rebuild SOE's entire netcode is where the slowdown happened.
In terms of "Will we ever see a VG TLP from Daybreak:
Unreal 2.5 means Unreal 2.5 licensing fees. Also SOE insiders have said that Microsoft still owns a stake of Vanguard, so whatever profit a TLP made would be kicking a percent to Microsoft. However small that is. It's an additional burden and paperwork.
Due to the combination of Unreal 2.5, Microsoft, and the project being unable to get out of the red during it's live history-- we're likely never getting a VG TLP.
They could do it, but the deck is stacked against it.
Daybreak holding company did state during an investor presentation they do in fact own the VG IP. I know some people were questioning if they acquired it. They did.