War Dogs PvPvP 100 Person Tactical Shooter

brekk

Dancing Dino Superstar
<Bronze Donator>
2,217
1,804
Also impatient for average inteligence to raise. Lots of dumb stuff, assholes that always leave doors open, helo pilots that try to drop you right in the middle of combat rather than along edges of conflict. Etc
They mentioned auto door closing is coming.
 

Xevy

Log Wizard
9,718
4,857
Really wish they'd leave the firing range accessible for practicing with vehicles and shit, but it probably costs them server host moneys.

Game's pretty fun, but I see the cheeze coming. Mortars are cheap as fuck with a 700m range and the only counter is an offensive against the mortar, no defense as even the temp shelters will get you killed if you're inside. It's obviously a nice counter to camping, but if you're holding a strategic point or sniping it's just mega pain in the dick. Teams have like 3-6 mortars just nonstop pelting other teams towers/FoBs/HZ nonstop and as infantry you're just fucked.

Tanks are pretty annoying. Hopefully the anti-tank launcher isn't a fucking ridiculous 3 perfect shot or 7 rpg norrmal shot kill. We had a team with 3 tanks just sitting outside our main FOB/Tower pelting it the entire time. I had to air drop RPG and rockets and even then they had like 3 people with drills repairing their tanks. CIWS takes too long to build to get one up to blast a tank before the builder/gunner would just get annihilated.

Hopefully there's some good custom settings servers with shit like no mortars, lower scopes for snipers, limited/no tanks, transport choppers only. In the early game infantry is fun and engaging even though TTK is near instant. Later on you get the armor and helmets to EAT bullets, but you're going to get fucking blasted by mortars and tanks anyways. I've luckily not had to deal with any attack helis and the gunner little birds strafe at like 180 km/h so they can't do any lasting damage.

Game is definitely fun with many layers to it. Transport/logistics/building/demolition/ and straight up HZ infantry combat. As long as they don't have a single part that diminishes/destroys all the others it should be pretty fun for a while. I'm VERY interested in seeing everyone in 3-4 armor and helmet in shootouts. Even with AP ammo it takes like 7 5.45 AP rounds to kill some one with a 3 vest. The game is going to move from "oh fuck where was he" to "oh fuck I need 15 more bandages I only brought 30!" Which I like, honestly.

Just like any other pvp game it's going to have balance issues but we won't really know what's fucked until a large portion of people approach the highest unlocks.
 
  • 1Like
Reactions: 1 user

brekk

Dancing Dino Superstar
<Bronze Donator>
2,217
1,804
The benefit of the purchase system is balancing can be done easily by adjusting prices.
 

Xevy

Log Wizard
9,718
4,857
The benefit of the purchase system is balancing can be done easily by adjusting prices.
That is true, but iirc the Tank right now costs 500k to unlock, but like 35k to spawn and is spawnable at the start of the game. Obviously the latter will probably change, but if you're IN a tank, you're getting like 1k per kill and a ton of money for driving/assists. It's like nearly impossible to lose your money unless you drive into zone and immediately get octuple RPG'd.

Some of the higher infantry kits are interesting because you'll be dumping like 2-3k on armor and 1-3k on a helmet alone. With bag and mags and items you'll be walking around with 15-25k in loadout, but you'll be tough to kill.... outside of vehicles and mortars.

I like the idea of using money to unlock/frag a bit, then going to transport/building to make money back the next game. It's like crop rotation, you just kind of do "the other stuff" to make the money to do your main interest. Had a lot of people just naked recon spotting people which sounds like cheeze, but it's actually incredibly helpful for nearby infantry when they go "Oh, a green circle. Better kill it!"
 

gauze

Molten Core Raider
1,216
462


"value of community hosted servers"
"the virgins who buy from cheat devs get a kick out of being acknowledged"
"unskilled plebs"
"go fuck yourselves"
 

Xevy

Log Wizard
9,718
4,857
Launches at 12pm EST tomorrow. Means a lot of sweaty nerds going to be doing dumb shit by the time normal people get to log on 6 or 7 hours later.

Would love some level restricted servers.
 

gauze

Molten Core Raider
1,216
462
1789006567165.png


I'm curious how much the sweats will get done in 7 hours. Worst case you just rip guns off other people haha.. decent nerfs to artillery, tank, and fob.

 
Last edited:
  • 1Like
Reactions: 1 user

gauze

Molten Core Raider
1,216
462
Welp, first two hours were basically a wash. Servers broke as per usual but 337k player spike within the first hours.
 

Xevy

Log Wizard
9,718
4,857
Dev guy said people should honestly refund and wait til everything settles if they keep having problems. Nice sentiment, but be cooler if it all just worked. Anyone who didn't expect a shit queue on Day 1 of a game this hyped though hasn't played game launches in 20 years. Not defending it, just expecting it.

Queue is like 350k now, but it's actually about 25-40 minutes to get in.
 

brekk

Dancing Dino Superstar
<Bronze Donator>
2,217
1,804
Ended up taking the day off sick, didn't even try to play, and now glad I didn't. Its only gonna get worse as we enter primetime tonight coast to coast for a workday.
 

Sludig

Potato del Grande
12,163
13,331
Other than 20 minute que, no issues all night. Got most of the most critical early unlocks, each class to 10 or so minus driver/chopper which I just unlocked ural, and not really sure I want to chase the blackhawk when I'm not good enough to do attack helo and takes so much time from other classes.
 

gauze

Molten Core Raider
1,216
462
Lol, spotting is crazy. The amount of free money you get because someone forgets to pull their shoot is hilarious, watching helos just fly straight into towers cus they cant pull off fast enough.. and yet people can't look up. Sat in the center of the map ontop of a brick fence x2 the height of a player with people just walking underneath me.

1789109849959.png


 
Last edited:
  • 1Like
Reactions: 1 user

Junun

Silver Knight of the Realm
241
94
Once they got the server problems fixed, around 6pm est, and got through the queue, things were amazing. Played for about 5 hours straight last night with zero issues. Wasnt sure if the game style was going to vibe with me as a mostly solo player, but damn I had a ton of fun and didnt want to stop playing.
 

BrotherWu

MAGA
<Silver Donator>
3,674
8,400
After a few hours, I walked away thinking it was meh. Like a lot of these games, the systems are interesting but the games devolve into a bunch of monkeys trying to fuck a football while 10 faggots with sniper rifles pick them off from a distant hill. The game incentivizes waiting for a revive so you spend a lot of time staring at the sky or trying to revive someone without getting picked off.
 
  • 1Like
Reactions: 1 user

Xevy

Log Wizard
9,718
4,857
This game is either a "Hey I'm doing really well" or "this is my nightmare I can't escape except literally hitting escape". I'm level 35 I think and I've won maybe 2-3 games and lost 5-7. The losing games were just brutal.

For WHATEVER fucking reason, at the beginning of TWO games on TWO DIFFERENT SERVERS, both enemy teams pushed all the way across the CZ before towers even unlocked to contest my teams tower. So we just had to fight off people and fail to build a FoB for 45 minutes straight while the other teams just took turns sucking the fucking hotzone back and forth. It was awful. It was like targeted and I wasn't on a streamer server or anything. Just usually Blue Team get fukt for no reason.

Also hit the point at the end of last night where mortars were ruining the game. Entire team stuck at church (not hot zone, no fob there) because of some battle with 15 minutes of rezzing and a team has SIX, yes SIX, mortars just pounding it. Six sequential mortar hits one after another nonstop. It's absolutely fucking dogshit.

They made really good balance changes before this launch, but we'll see how they move from here. Once everyone is T3+ gear it's going to be a very different, very vehicle based game. If you didn't know you can hit switches in the Firing Range to armor the dummies. Try 5.56 against level 3 body armor and check how many bullets it takes. It's rough. AP rounds are better, but by about 1 bullet difference (7 to 6). And that's only 3 armor, not level 4 which does exist.
 

Sludig

Potato del Grande
12,163
13,331
This game is either a "Hey I'm doing really well" or "this is my nightmare I can't escape except literally hitting escape". I'm level 35 I think and I've won maybe 2-3 games and lost 5-7. The losing games were just brutal.

For WHATEVER fucking reason, at the beginning of TWO games on TWO DIFFERENT SERVERS, both enemy teams pushed all the way across the CZ before towers even unlocked to contest my teams tower. So we just had to fight off people and fail to build a FoB for 45 minutes straight while the other teams just took turns sucking the fucking hotzone back and forth. It was awful. It was like targeted and I wasn't on a streamer server or anything. Just usually Blue Team get fukt for no reason.

Also hit the point at the end of last night where mortars were ruining the game. Entire team stuck at church (not hot zone, no fob there) because of some battle with 15 minutes of rezzing and a team has SIX, yes SIX, mortars just pounding it. Six sequential mortar hits one after another nonstop. It's absolutely fucking dogshit.

They made really good balance changes before this launch, but we'll see how they move from here. Once everyone is T3+ gear it's going to be a very different, very vehicle based game. If you didn't know you can hit switches in the Firing Range to armor the dummies. Try 5.56 against level 3 body armor and check how many bullets it takes. It's rough. AP rounds are better, but by about 1 bullet difference (7 to 6). And that's only 3 armor, not level 4 which does exist.
Never play blue, it's the meme they are bad. Which ya Timmy is like Lonestar Americans wooo. But their spawn is the same also is a right drive and tends to leave them pinched naturally by the other teams.

Last beta I won 5 or 6 of 7. So far I'm 0-3 I think but I did blue twice to try for fun, and was just focused on my early levels anyways. 3rd game still made 150k
 

Xevy

Log Wizard
9,718
4,857
Never play blue, it's the meme they are bad. Which ya Timmy is like Lonestar Americans wooo. But their spawn is the same also is a right drive and tends to leave them pinched naturally by the other teams.

Last beta I won 5 or 6 of 7. So far I'm 0-3 I think but I did blue twice to try for fun, and was just focused on my early levels anyways. 3rd game still made 150k
They fixed the blue spawn and all the teams are equidistant from each other. At least on Map 2 for sure. That's why it's still fucking weird. I played Blue during the betas and knew they were the boomer-builder team and would suck, but it was easier to do supply on them because that's all they did. But I saw blue win several games last night, think the stigma is over because all the people looking to get carried spam Green and no one likes Red because of the friendly fire problem.