sakkath
Trakanon Raider
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Boss fights never get very complex. There are a couple of slightly more complex ones you probably haven't got to yet (exploiter and profit taker orbs, eidolons) but since I assume you've done the Jackal at this point that is pretty standard complexity for bosses.
At 30 hours in you've seen most of the mission types. The missions get harder as you get higher level ones through a variety of mechanisms. One is obviously that the enemies get much tougher and do more damage so fine tuning your weapons and having good defences start to matter. At 30 hours in you're probably still fighting stuff you can easily just tank with standard armour & shields.
For chase weapons there are definitely weapons that get more and more destructive. My favourite weapon is a secondary with infinite ammo which rapid fires cluster bombs which can easily wipe out the whole screen of even very high level monsters.
I can probably taxi you to some higher level content if you like but most endgame stuff is gated behind quests.
At 30 hours in you've seen most of the mission types. The missions get harder as you get higher level ones through a variety of mechanisms. One is obviously that the enemies get much tougher and do more damage so fine tuning your weapons and having good defences start to matter. At 30 hours in you're probably still fighting stuff you can easily just tank with standard armour & shields.
For chase weapons there are definitely weapons that get more and more destructive. My favourite weapon is a secondary with infinite ammo which rapid fires cluster bombs which can easily wipe out the whole screen of even very high level monsters.
I can probably taxi you to some higher level content if you like but most endgame stuff is gated behind quests.
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