Played through deadspace 2, and while I liked it it felt like a pretty big step down to me. The biggest issue was the level design/setting, there’s no back and forth like DS1. I really liked playing in the Ishimura, where you had the tram as a central hub and you revisited different wings of the ship throughout the game. You got to actually know the ship, while in DS2 you are always going forward to the next room/hall.
Also, I liked the tuning in DS1 better, where there weren’t endless waves of necros like in DS2 but getting hit by them took much more life. I only died in combat a few times, but it was almost always due to some exploder that dropped literally on top of me, which I don’t remember ever really happening in DS1. There were some pretty cool encounters though, the room with the tripod guys where you have to throw a bunch of canisters to overheat the hydrogen tanks was fun.
Early game inventory management in DS2 was awful, you get guns pretty quick and so start getting multiple types of ammo, but suits come slower.
The graphics do hold up pretty well though for a 15 year old game.