Watching a streamer playing on chinese servers who was saying the housing stuff had a fair amount of depth, but less so than your typical survival game. He was also saying the main story campaign took him over 100 hours, and he's got close to 300 hours in the game total messing around with all the systems.I guess looking at Ghost of Yotei stuff on YouTube got this to appear on my feed. I had forgotten about it.
Damn it looks awesome, and out in like 3.5 weeks only.
I'm curious as to why this seems to be flying under the radar so much, big success in China, and well received by NA people who played it. No P2W, sounds like monetization will be like Once Human(same publisher Netease) which is ok. I hope they have as good a player housing system as Once Human because I love it there.
Anyways, looking forward to this.
The game has Pay For Convenience type stuff, like a mount that will AoE loot stuff for you as you ride around, etc.Watching a streamer playing on chinese servers who was saying the housing stuff had a fair amount of depth, but less so than your typical survival game. He was also saying the main story campaign took him over 100 hours, and he's got close to 300 hours in the game total messing around with all the systems.
I think the publisher isn't marketing this very well, as a 100+ hour story, dozens of bosses, housing, mini games, etc is a ton of content for a non p2w non gacha, free title. The costumes and stuff will probably be expensive, but I completely ignore that stuff. Think the game will not have a lot of concurrent players at launch but will grow as word of mouth spreads.
GOT, plus RDR2 plus housing plus skyrim sounds like a decent time on paper.
Yeah the aesthetic isn't my first choice either, and the pay for convenience is a bit annoying but if I get 40 hours in or whatever and enjoy it I don't mind tossing these games $ for stuff like that. Glad there isn't a bs energy system, or gameplay limiting p2a. The guy I watched yesterday said you can basically just play/grind to your hearts content.
Literally all of the above. You can toggle between single player and basically MMO, and the world adapts accordingly.
Literally all of the above. You can toggle between single player and basically MMO, and the world adapts accordingly.