Thats the infuriating part. You dont "get it" until you tank with both of these classes. If you have 100% uptime on Iron Fur, just because Galactic Guardian floods you with rage - then mechanics that require you to use iron fur so you arent hit for a fuck ton are on your ignore list. Truth be told, that particular talent is probably what needs to be nerfed more than anything. You should need at least a modicum of Haste to have that much uptime on Iron fur and if Iron Fur is up all the time, whats the point of having it as a defensive CD to begin with?
Then, on that same note - after playing the Guardian Druid you can clearly see what is wrong with the Monk and its based around the defensive rotation and stat priority. From a purely defensive stand point, Monks have to gear haste up to 30% in order to have Ironskin Brew and Purifying Brew charges come up as often as they can. Yet all that haste offers no other defensive benefit. So you're huge into a stat that decreases recharge time of a low priority defensive cool down and light into crit or mastery and have virtually 0 versatility if geared properly. If they want to fix the Monk, the changes are obvious. Increase base energy regen, with critical strikes restoring a set amount of energy (+# per). Purifying Brew and Iron Skin brew off charges completely and use energy instead. When gearing, stat priority should be Crit > Mastery =/= Versatility. So now you have a pretty good chance of proccing Celestial Fortune when healed, and Elusive Brawler will either dodge the hit entirely or Versatility will lessen the hit. Rework Zen Meditation to only be canceled by the player or if the player is stunned. Same concept as Master Yi from League of Legends. Rework Fortifying Brew to be a 3 minute cool down that instead of having a reduced cool down timer with good play, you instead increase the uptime of the buff with good play. Exploding Keg reworked to give you a 100% dodge for 5 seconds instead.
I fucking hate these devs and their poorly thought ideas. Theres no sense that a dev couldnt have came up with a very similar idea to what I just did. That design right there is comparable to a Guardian Druid and is the Monk that "I" want to play.