Xequecal
Trump's Staff
It takes 45 days of cooldowns, assuming you find sufficient ore to do the daily cooldowns every day, to make a 665 epic in WoD, which is the same ilvl as the first raid tier. That's a long time but in MoP it was 28 days for a raid tier-equivalent item so that's not a massive change.
What is a massive change, however, is the sheer amount of materials needed for an item. An ilvl665 epic requires 450 truesteel ingots to make. 100 for the base blue (640) item, then 150 for the essence to upgrade it to 655 and then 200 for another essence to upgrade it to 665. The secondary stats are random, so figure you'll have to use the reshaper (100 ingots each) to reroll the secondaries once or twice. So figure 600 truesteel ingots per item. It takes 7.5 ore to make 1 ingot, (20 true iron and 10 blackrock convert to 4 ingots) so that's 4,500 ore neededper item.It literally requires mining about 2,000 mineral nodes, in an environment with no flying mounts, to makeone item.
People desperately trying to keep up with their daily cooldowns in order to get their 10 ingots per day (or the LW/Tailoring equivalents) so they can have their epics are going to absolutely suck all the mats out of the market. Combine that with a dramatically reduced number of gatherer characters due to the fact that it's a pain in the ass with no flying, and you're got a real problem. Flasks will be 500-1,000g each, no joke.
What is a massive change, however, is the sheer amount of materials needed for an item. An ilvl665 epic requires 450 truesteel ingots to make. 100 for the base blue (640) item, then 150 for the essence to upgrade it to 655 and then 200 for another essence to upgrade it to 665. The secondary stats are random, so figure you'll have to use the reshaper (100 ingots each) to reroll the secondaries once or twice. So figure 600 truesteel ingots per item. It takes 7.5 ore to make 1 ingot, (20 true iron and 10 blackrock convert to 4 ingots) so that's 4,500 ore neededper item.It literally requires mining about 2,000 mineral nodes, in an environment with no flying mounts, to makeone item.
People desperately trying to keep up with their daily cooldowns in order to get their 10 ingots per day (or the LW/Tailoring equivalents) so they can have their epics are going to absolutely suck all the mats out of the market. Combine that with a dramatically reduced number of gatherer characters due to the fact that it's a pain in the ass with no flying, and you're got a real problem. Flasks will be 500-1,000g each, no joke.