World of Warcraft: Forever

TJT

Mr. Poopybutthole
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1794404775632.png
 

TJT

Mr. Poopybutthole
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Also, did anyone get the journeyman campfire kit or the fishing rack from running dungeons? It looks like something you will either pay exorbitant amounts for or have to repeat certain dungeons for.
 

Burren

Golden Baronet of the Realm
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Also, did anyone get the journeyman campfire kit or the fishing rack from running dungeons? It looks like something you will either pay exorbitant amounts for or have to repeat certain dungeons for.
Havent seen either.
 

TJT

Mr. Poopybutthole
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I just picked up the sleeping bag quest at level 15 but it says its a level 22 quest. Do I need to wait to do it?
You just need to do a lot of running to get it as I understand. So you probably don't need to wait.
 
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Hatorade

A nice asshole.
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Good to see nothing has changed, yall go in the same circles regardless of what MMO is in the title.
 
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mkopec

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I actually dont mind any of this shit. Its the difference that makes it an actual MMORPG with a world vs a lobby dungeon whatever game like live wow has turned into.
 
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Mur

Trakanon Raider
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I just picked up the sleeping bag quest at level 15 but it says its a level 22 quest. Do I need to wait to do it?

I did it at 14, it's just alot of running around. At that level the best reward was the bigger bag, the sleeping bag was more of a bonus.

Pro tip. Be sure to get any of the books you can while doing the bag quest.
 
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TJT

Mr. Poopybutthole
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Speaking of the book turn ins in Undercity (if Horde). What is the point of those quests? You find a book and turn it in for like 250XP, it doesn't do anything else for you?
 

Flobee

Ahn'Qiraj Raider
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I actually dont mind any of this shit. Its the difference that makes it an actual MMORPG with a world vs a lobby dungeon whatever game like live wow has turned into.
Yup. Also worth noting that if the devs actually mean that the world is the "main character" you can expect them to make decisions that support that. Being able to teleport to dungeons from anywhere directly undermines the integrity of the world. If they're approaching this correctly they're going to be doing exactly what I think MNM is doing in their own way, solve the same problems that WoW live solved with its systems but in a different way that is more cognizant of the effect it has on the world and the "classic" gameplay.

Devs are learning to separate what we want from want we say we want it seems.
 
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