Recent content by Torrid

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    Everquest Legends

    Motes. It's how you upgrade Sky stuff. Getting an item to +5 doesn't require that many, really, so it's a waste of time to do epic quests more than once. The best mote farm is the real end game goal. That's the big question. It might be D4 sky bosses with a top tier build or AoEing crap in...
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    Everquest Legends

    Well that's good but from parses I've seen, smite and reave damage is honestly kind of trivial at end game. The real value of them comes from recycling the long cooldown skills. If they didn't do that then smite (not sure about reave) just wouldn't be worth keeping on for any fight where...
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    Everquest Legends

    Smite and Reave being percent based is problematic. The skills get worse the better your gear. This is particularly true if stats don't improve the damage. The min/max play for paladin is to swap to gear without wisdom or +mana on it (assuming the same AC) after your remaining mana in combat...
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    Everquest Legends

    Halfling is the master race so why would I need unlocks anyway
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    Everquest Legends

    I don't know if this has been posted somewhere before but I did some parsing to try and figure out how difficulty levels modify NPCs. Hp scaling seems to work like this: for every difficulty level tier, NPCs gain 15% more hp. So D3 mobs have 145% baseline hp. However on top of this, when NPCs...
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    Everquest Legends

    Crits look flashy because they're 300% here. But if your crit rate is 1 in 10, you could realistically go an entire boss fight without seeing one. I think Reave should leech mana. That would help SK sustain and let them try to keep up with paladin. I dunno what warriors are gonna do. They...
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    Everquest Legends

    My take on Pal/Mnk/Shm: It took me three days to go from 10 to 50 using very mid end game gear and 100 AAs. (+2 Russet BP, +5 Skarlon sword, 40% CoF, +3 Innoruuk stuff) Once I had Cannibalization AA I could do any fight in the game on D4. Equipment is very far from BIS (don't even have a...
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    Everquest Legends

    So I just parsed shaman vs. beastlord pets in the Arena. Beastlords a dead class confirmed: Shaman pet Frenzied Spirit VI, level 42, 252 Str, +60% haste, +4 Sunderfury 35/36: 42 DPS in 1000 seconds on Test Sixty backface 4565 HP 720 mana 334 AC 348 ATK (Spirit Quickening, Strength, Spiritual...
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    Everquest Legends

    If P99 implemented my classic resists research half the community would quit the server overnight
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    Everquest Legends

    You can just right click on the main loot window and select an auto mode from there without looking at the filter window
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    Everquest Legends

    Oh god. Respecialization doesn't work here. I somehow became specialized in Abjuration. RIP. Be careful in two weeks
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    Everquest Legends

    I literally decompiled the old clients so I know the exact logic of old EQ's armor caps and wrote the combat logic for TAKP, but anyway Looking at their UI numbers it seems they have fairly generous overcap returns. Eyeballing it on my paladin it seems to be about one seventh. This is unlike...
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    Everquest Legends

    The simplest way to nerf slow is to merely put a mitigation on bosses which is a mechanic that has existed since PoP. Anything that was immune to slow in real EQ should mitigate slow here. Also guys, please understand that AC caps are a thing and that all the AC you see on armor does almost...
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    Everquest Legends

    I made a Pal/Mnk/Shm trio last night just to gauge the difference between my previous trio. Using a +5 Skarlon sword, planar armor and the 100 AAs I had, I made 20 levels in a sitting and was killing pulls of 4 deep reds (wans and zols, about 10 levels above me) at once in lguk at level 27...
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    Everquest Legends

    I went with Druid Shadowknight Beastlord. The weakest tank, weakest healer and beastlord gets complaints so is probably mediocre? I just soloed D4 Nagafen and D3 Innoruuk. I solo cleared D4 Fearplane last night. (not the bosses) I would say however that class balance is a huge problem. The...